
gmflash |
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So a while ago I posted some musings about freeform city creation and I've been using them for my campaign for the past 6 months. It wasn't that bad, the hardest part was finding higher resolution images of the buildings. I tried making them myself using vector art programs but that was a bust. So this past week I tried to get DALLE-3 to make building artwork for me, and it did a great job. Just in isometric, grid based fashion rather than in the top down fashion that I asked for. So I used Inkscape to transform my map into an isometric version and created tokens from the artwork. Still a manual process but it only took me a couple hours to put together.
It ended up looking so good I had to share it.
Old map (taken immediately after a certain city event)
New map (Taken after the city was rebuilt)
My process.
1. Create a map of the terrain in DungeonDraft. (I typically also place the roads in this step because it is easier than making roads in Inkscape).
2. Create an isometric grid in Inkscape
3. Export the DungeonDraft map as a png then load into Inkscape.
4. Move the map to a "Background" layer then rotate and resize the map to fit the grid.
5. Generate "Isometric strategy game art of a <Blank>" using the AI generator of your choice.
6. Copy the generated artwork into a free art tool (GIMP, Microsoft Paint 3D, etc.) to remove the background and isolate the building.
7. Copy the resulting building into inkscape, move it to the desired position.
8. Repeat steps 5-7 until the buildings are placed.