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avr wrote:
A bookmark of deception or a bookplate of recall (use removable glue) seem like they'd be useful to you. Also note that the target of invisibility can be an object.

By desnas left tit those things are perfect for this, almost to the point of being OP for this specific use. Man talk about the having the right tool for the job. Only 2k gold when it also gives nondetection to the book/bookmark?

And the bookplate wow, use little dabs of sovereign glue to just slap a bunch of them on a whole shelf of books so no one can remove them before you are ready to leave :P


Ryze Kuja wrote:

If you're allowed 3pp content, start with this: Spy

Wow its like they tailor made that class just for this idea. Its perfect for that approach, though my original idea by infiltration meant getting into the groups as a "member" long enough to gain access to their various secrets and then betray them by just walking out with copies of everything.


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I want to make a CG character that believes secrets are universally bad. Cults/churches keeping huge hidden libraries of arcane tomes hidden from anyone that isnt a master level member? Complete a~~#!*$s. That knowledge could be serving the greater good. Even the evil knowledge is useful in letting people learn it exists and how to protect themselves from it. Kinda of like a law abiding citizen in the real world carrying a gun to protect themselves from criminals that carry guns. An armed (in this case educated) society is a polite society.

So what kind of a character build would suit to infilitrating secret societies with the express purpose of copying their knowledge and then spreading it across the world? Id like something more interesting than just a wizard with a high diplomacy/bluff


Running a "becoming a god" campaign and the players are at the point where they need to kill asmodeus, but they have to fight their way down the levels, so they have to kill each of the of Eight first, and I have no idea how to stat them.


Ring_of_Gyges wrote:

What are you trying to achieve, in terms of story, with this? DC 10 tells a very different story about who this demigod is and how powerful they are than DC 50.

What do the other gods think about this? How will they react to public displays of divine power effecting a whole species?

Hes just a fixture of the game world. He resides on a mountain that is difficult to get to, damn near impossible to climb, and then you face trials that prove your determination (important: not worthy, merely determined). At the end if you succeed you get one wish. Beyond that he matters not at all to the world. He has no alignment, and cares nothing about his visitors beyond giving them one simple warning as too what their wish might cause and one chance to change it. Very few even know of him beyond legends and rumor, so few have ever succeeded.


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So my players went to see a demi-god guru on the mountain type wish granter. One of the players is of a custom made race that only lives in one settlement in the world that 99.99% of the world is unaware of. He wishes that no one would ever wish to harm a member of his race. So I gave the entire race sanctuary as a permanent racial trait.

Seeing as how sanctuary gives a will save to overcome, what should the dc for this be? At first I was just going to do something like 10 + 1/2 the targets HD + targets cha mod; but then we were wondering what would the dc be for targeting a large group of them?

Any advice?


Problem if I do it as just a straght cohort is the low hitpoints. As a level 9 party the unicorn would only have 4 hit dice. It would go down in just one or two hits. Thats why Im trying to beef it up as the mount as well.


So I wanted a unicorn as my paladin mount. My DM said if I use leadership to get a unicorn cohort (at the appropiate level) I could declare that as my paladin mount. How would the mechanics for this work? Does it start as the base unicorn creature and then add the entire animal companion chart (up to my level) to its stats? That would give it the base 4HD plus the 9HD from the chart. Or do I just take the 4HD and advance it up to the appropriate 9HD for my level?

Then how does leveling up work? Cohorts are always two levels below you and can have class levels. Do I give it appropriate cohort class levels AND continue to advance it on the animal companion chart as well? Imagine a unicorn paladin mount with level in paladin itself.

Edit: the problem is the dm does not know how this should work either. The unicorn will be permanent and level appropriately as I do, but does it level as both the mount and the cohort at the same time, getting the benefits of both?


Well the specific class doesnt matter, the question still stands.


I hate necro'ing threads, but this discussion is exactly what I need for my current problem. I am trying to get improved familiar as an artificer and need to know if the *arcane* caster requirement ever got addressed.

I plan to use the improved familiar for an iron defender (aka a homunculus).


I hate to necro a thread as old as this, but figured it was better than starting another on the same topic. The links above no longer work so I was hoping someone might have current ones. The illithids and beholders are my favorite evil monsters ever and I have no idea how to do conversions.


Yeah... I will just keep them in my games as if they had never changed. I was never even aware there was a central world/history for pathfinder... Does anyone have a good homebrew conversion for them?


Thanks so much for your advice guys. I had been thinking of allowing it anyway, had just wanted to see if there was a ruling or common consensus on it.


I am the DM. I am trying to come up with a fair ruling on the matter.


Oh... so it's not. Oops. Anyway though, the question still stands. Would a monk with that feature be able to accept magic effects with permanency?


There is also a pathfinder version of it. Instead of adding abilities/stats, it adds to the monks ki pool.

http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo---monk-a rchetypes/monk-vows/vow-of-poverty


I know they cannot own equipment, and have to give up their material quest rewards to charity, but could a monk with VoP be granted permanency spell effects as rewards, aka "favors of gratitude" if the rewarding npc is/has access to wizard abilities? Or would this break the spirit of the feat?


Thanks guys. One last thing. The half-elf favored class bonus gives 1/4 evolution points. Does that mean I wont get a bonus point until level 4? Or does it start with 1 at lvl 1 then every 4 levels after?


Also, are multiple heads allowed so we can have multiple bites/breath weapons?


Within society rules, can a multi-limbed eidolon take the multi-weapon fighting feat?

Alternately, can it use two-weapon fighting to wield two two-handed weapons?