
figurehead |
1 person marked this as a favorite. |

First of all, I apologize because I made slightly similar thread a while back about the sheer amount of Pathfinder rules to read. I just wanted to make a new topic since this is a bit different and it's always good to get new perspectives.
So 15 years ago or so I played a lot of 3E D&D, though I never DM'ed. Then, around 5 years ago we had a slight resurgence with Pathfinder, so I've played a bit of that too. Now I'd like to get back into it, and it seems like I'm the one willing to GM. So I'd like to take it seriously and use Pathfinder to its fullest extent.
Since it's been so long I thought I would start from scratch and read the Core Rulebook (I read the Inner Sea World Guide recently just for fun). The problem is, I've got just enough residual 3E and Pathfinder knowledge that it makes trying to read through the Core Rulebook frustrating. I struggle with reading through the stuff I already know, but I don't want to skip anything and risk missing things I don't.
How would you recommend dealing with that? I'd like to get the basics down solid so I can start exploring things like the Advanced Players Guide, Ultimate Combat/Magic, some of the more advanced stuff we never touched back in the day. Anyway, I should be asleep so I'm rambling. Thanks for the help!