im kinda of the persuasion that if multiclassing becomes a thing, it needs to be a scenario reward that lets you use a card from another class deck... say once you gain it you pick one other class deck and can swap one card from your characters deck with a card from another class deck, if you ever lose or upgrade the card you picked you have to replace it with your own cards again... and this could be a nice reward to show up 2-3 times an adventure path?
I recently resubscribed to the pathfinder adventure card game for the wrath of the righteous base set. it added it to my sidecart for my next shipment but i noticed it is already available so i added a couple other items to the cart for the shiping discount and tried to have them ship and instead it just added them all to my sidecart... mostly my concerns are just that 1. they ship together for that shipping discount and 2. the subscription doesnt try to add another character add on deck but i can still get the promos... if someone could check on those for i would be most appreciative.
From what i have read, page 219 of the core book only has rules for wizards coping spells into spellbooks, with magus having a section on his spellbook section saying he may copy spells found in other spellbooks into his on pg. 9 of ultimate magic... so per RAW, i'd have to say no, you cannot have a class without the spellbook class feature copy spells into a blank spellbook you have bought. however nothing stops you from finding another PC to copy his spells into it for you.
i was lucky enough to get 3 characters through the playtest, but the only reason i was able to hit the 4 game boon on one was because we were playing through emerald spire... in future playtests i would appreciate an extra week or two to get some games in to make hitting some of those boons possible, as no one i know of in my area was able to get even the 6 game boon.
As a gm.... i certainly believe that this leaves a lot of roo. for interpretation....its certainly evil if you are just going around killing just to fill your points up its evil, but if someone just tried to kill me i certainly feel it is more or a balence to see him pay for that by restoring the very resource ge depleted.... all fitting well within a neutral alignmet standpoint... restoring the balence in all
I am completely against any mechanic that involves not getting to play my character for more than half the slot... having not played the mythic stuff, i have no opinion on them.
I would like some more giant monster battles... but everyone should be participating.
Personally, i would enjoy a sort of town defense scenario.. using social skills to rally the townsfolk and then having some large/multiwave fight that changes depending on how you set up the towns defenses.
ive got something similar going in pfs right now, and yes you can cast with a two handed weapon as you can hold the weapon in one hand, but need two to attack with it and there is no action to change how you hold it... he mostly uses transmutations and buff spells to make up for the fact that he isnt a full fighter and has no spell dcs, just make sure to grab your headband of int if you want to cast higher level spell. arcane armor training is also a must. at early levels i spammed enlarge person with combat reflexes and my greatsword(now 3d6) now that hes a bit higher level hes using haste and the like to keep not only the party, but himself up with the enemies.
Mwangi Inquisitor wrote:
This says nothing.... the wording suggests it should be reduced again considering they are added on seperate occasions. im asking if there is any rulingor paizo prexedwnt to the oposite of how it reads?
readinding magican lineage it says that whenever you add metamagic to a spell tou reduce its final level by 1, so as an arcanist i apply the when. i prepare the spell to make toppling magic missle a first level spell, but if when casting i use metamixing exploit to add say empowered(a 2 level adjustment) to the spell would i get the rrduction again since its a seperate occasion of adding metamagic making it a 2nd level spell slot? or can magical lineage only reduce it once for some wierd reason or ruling i cant find?
As a proud owner of paperbacks i love the idea of a product confirmation boon... though do believe it should be limited to what is in the prd as that covers most hardcovers and the rules are readily avaible for anyone with a phone made in the last 5 years....
edit: As a way to keep people from buying books and selling after confirmation, what if the sheets expired after so long, say 2-3 months...at the very least it would help with the situation at conventions.
A palidin who is really angry about it. he was forced unto by his father but isnt willing to give up the powers so he plays his code by the letter. when Sarenrae called him on it he threatened to turn antipalidin and slaughter hundreds so he gets by as technically lawful good helping people out but is still grumpy as hell about it and curses a lot.
so, was doing some sjopping and came across this item called the bracelet of friendship. basically, you can call a creature atuuned to it to your location, now my question is, if you attune another player, at some unspecified point in the future when we are playing diffrent tables, can i just say, ''hey, sorry but we need you over here now!'' and how would that affect the chronicles?
I tend to think of detect spells having some form of cosmetic effect that shows a spell has been cast such as glowing eyes or the 'cone shaped emination' being visable to others. almost all spells should have some visable component to allow the spellcraft checks allowed in the rules baring things like invisibility. a small rule i like to play by, if my fantasy doesnt match up with the rules, then i need to change how im imagining things.
Prince Abdul Bin Falafel wrote:
Right before his herald turns into a kitsune
id say maybe play it up as hes draining his arcane batteries so suffers an effect similar to fatigue. or if you know the gamer trying to do this i would pull him aside and talk to him about it. maybe even let him do it for a while and if it seems to have balence issues change it but let him change the trait if he doeant like what you suggest.
Sir Barnick wrote:
id like to say that they have said the scenarios will be pages of stuff. not just a card so they were able to do a lot more with the scenarios in op. so dont expect just because their are no new cards that there wont be some neat stuff going on.
Do not underestimate lem. played right, he is immortal.
First World Bard wrote:
undead allies certainly sound interesting. as far as the mystic theurge goes, we already have bards mixing divine and arcane so a hard flavor match will be difficult for sure.
with just a few short weeks left until the class decks release we still dont know much about their contents aside from: