
fafnir_bane |
1 person marked this as a favorite. |
To answer your original question, all three of the Gish classes operate differently in my experience. The magus mostly locks you into one style of combat if you want to use your abilities effectively, dishes out some serious burst damage, and goes down like a porcelain doll if he doesn't have his spells up. The Battles Scion plays like an arcane paladin, he has better armor, a spell like ability to cast force blasts, and mostly uses his spells to augment his abilities. An Archon is very much like an Eldritch Knight blown out to 20 levels. I haven't had the opportunity to play this one yet, but most people load up on utility spells with them and ignore the damage dealing stuff. They can use rivenspells for extra versatility, the expanded book gives them some amazing options, and they can really hold their own in combat. Honestly, I think versatile the the best word to describe the Archon.
Sadly, I haven't had the opportunity to play the White Necromancer or the Death Mage, but I've always liked the White Necromancer a little bit more due to his archetypes and the way that he plays like a solid support character.
I second the post concerning Interjection Games. They are a top tier producer of material, along with Dreamscarred Press. I typically also allow LRGG material, RGG, and Rite publishing. Good luck and I hope this helps!