
egg4christ |
Well, i have a few ideas, but they're a little out there. .
What you want is a caster, based around a secondary creature he creates, combined with some more direct-combat intervention.
Sounds like a summoner, or a Druid. Either of these classes are already focused on the secondary creature. The problem is, if you add a full-time construct to a wizard or Sorc, you run the risk of overpowering them, or blowing all your money on the construct.
Using the Summoner would allow you your minion, as well as giving you some combat related bonuses for working with them. If you adjust the flavor of summoning to constructing, it works great. You'll have to work with your DM on this one.
The other idea would be to go the route of leadership. This gains you the cohort, but you're free to pick whatever class you need. If you use a rogue (hello permanent flanking buddy), you can UMD enough wands to cover healing. Or, you could do a bard, or cleric for that matter. Really, with the right feat set, anything can work on the leadership angle, provided you're high enough level.
This way, you can still have your construct, and simply say you took him for leadership, instead of finding your cohort on the streets. Again, work with your DM.
With either of these abilities, you don't HAVE to take crafting feats, but you certainly can if you want.
Good luck, hope you find a build that works. Let me know what you end up trying.