first of all, thanks everybody for the replies.
Arakhor wrote:
That sounds terrifically powerful. Six new class skills and two extra skill points a level, all for your 1st-level class feat? That instantly falls into the category of "too good not to take", which is a clear sign that it's too good.
but if we base on that, then what about the rogue, with 20 class skills and 8 skill points per level???
i always remember the quote from PHB saying that the bandit king, the mercenary and the champion all were fighters... well, i think that they needed some multiclassing for that... :S
really, the base class wasnt good, and this is better, but i dont think is competitive yet (yes i am basing my opinion in what i had read, but my next fighter will be one of these from PFRPG... well in fact i think all my characters will be of these!). And i think the 2 more skill points could be a way of mitigate the lack of prominence it has in non combat situations.
i started my first 3.5 campaign a couple of months ago, with a barbarian, a cleric and a fighter in the group... and the fighter wants to change the character from the third session of play. He just hadnt the same resources than the other classes... was overwhelmed by the combat efficiency of the barbarian (str 18, 2 handed sword, rage) and the "versatility" of the cleric (fight almost like he, and has spells). OK, maybe he selected the worst weapon combination of the game (sword + shield :S) and the worst class, but it wasnt his fault.
i mean, this is real, and the fighter of PFRPG is not so different on paper (maybe the feats). when i test a little maybe my feelings could change.
thanks again!