Balor

dreadfury's page

* Pathfinder Society GM. 121 posts (157 including aliases). No reviews. No lists. No wishlists. 26 Organized Play characters. 3 aliases.



The Exchange

So the question is what is the damage of a spirited charging spellstriking magus/cavalier?

Mounted spirited charging magus, with a lance, Holding the charge of Shocking grasp CL3(3d6 electricity)

3d8+3d6+STR+MOD (no bonus)

3d8+6d6+STR+MOD (bonus damage from spirited charge)

3d8+9d6+STR+MOD (bonus amplified by lance/spirited charge)

Spellstrike (Su): At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon's critical range (20, 19–20, or 18–20 and modified by the keenweapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier.

Spirited Charge (Combat)
Your mounted charge attacks deal a tremendous amount of damage.
Prerequisites: Ride 1 rank, Mounted Combat, Ride-By Attack.
Benefit: When mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).

The Exchange

I haven't even done a cursory google search into this as a forewarning.

Why is there no Pathfinder Ice Wind Dale or Bauldurs gate style game out there? you literally(figuratively) have all the resources at your disposal, the best story lines, vibrant landscapes and worlds to explore, and easy to make linear progression campaigns.

We live in an age where you don't need production of physical copies of games to make an amazing gaming experience (see steam and battle.net) and Ill bet you a Thessalonian farthing that you could hold it to that limited graphics style and come out ahead.

Who is in charge and who do I have to speak with to get the ball rolling on this?

thank you for letting me vent about the lack of awesome games from good game systems. If any indy developers want to step up you have my support... emotionally...

The Exchange

Hey everyone I am slow cooking a hardcore version of the Rise of the runelords campaign and i have decided to make the last fight a true pcs vs all of the runelords. im hunting down stat blocks for them and so far i have alderpash,Krune and Karzoug.

I am curious if anyone did the legwork on making any of the others or if i should just do them for myself. that being said i need Belimarius, Sorshen, Xanderghul, and Zutha (azlantist can be replaced by alderpash and i like him as a character better anyway.)

Should i also include Xin? his immortality was little more clockworky than the rest of them but i do have a great mini for him.

The Exchange

Hey guys. i need your help. in my game tonight i have altered a fight in the final book of Wrath of the righteous. Vorlash is getting a coven of mythic witches. so I'm turning to you to help make them lickety split.
Here is the issue. I made a really awesome debuff spamming witch (SLOTH) but i need six more to roll with the seven deadly sins. so here is the challenge to you awesome players.

*they may not be used tonight.

I need six badass witches. any race (even demons)

level 20
35 point buy 3-5 mythic tiers. loot equivalent to their character levels/HD.

lets make these mythic players have a fight to remember.

Heads up! I nerfed the swift action arcane/divine cast any spell you want for a mythic point down to arcane bond level. (IE the mythic point casts the spell at the spells speed not a swifty) so if you can work that into your build that would be great.

me love you long time. have fun go crazy and i mean CRAZY you want a shapeshifter witch? make it. after all is said an done i will report here to tell you how awesome/creamed your witch got.

they will all be fighting in tandem as a coven with vorlash and other super critters that show up.

lets rock the boat.

The Exchange

Do supernatural abilities require Line of effect and/or Line of Sight?

The Exchange

Title says it all. Why do masses of worms have genders? Do they reproduce? I think not considering magic makes them.

I had a brief image of two worms that walk joining like star craft templars and becoming a horrible mass of worms archon.

But why does it have a gender!?!?

Fyi this is not a cisgender flame thread im trying to come up with a cannon response.

The Exchange

I have started playing a Halfling ranger(beastmaster) mounted on a medium Roc as my Andorran eagle knight and just recently I have run into an issue. A lighting elemental bull rushed me to knock me off my mount.

As there are no rules governing effects of bull rushing a mounted opponent and the closest ones being the "Stay in Saddle" ride DC of 5 and the Unseat feat and no official ruling on the forums I was wondering if the "Cover" ride check would as an immediate action cancel the charge and you can't charge a creature in cover.

I know this is cheesy but the effects of falling off a flying mount can be pretty harsh even with the magical boots to take minimum damage. Is there a possible interpretation to make the mount and rider be one creature for the purpose of bull rush (sans the unseat feat)? I'm using this Character in PFS and I'm afraid that it will come up again, for the meantime I'll take the lumps like a champ and just recover for a turn.

The Exchange 1/5

How many drakes are there in subtier 10-11? they say pet dragons but dont have a little number (2) next to it. do i just add the advanced template to the other two drakes?

The Exchange

3 people marked this as FAQ candidate.

As I travel farther down the bunnyhole of animal companion optimization I am working out what to pre-combat buff my buddy with. this lead me to Lead Blades and the question of how it interacts with animal companion natural attacks. I went digging and I guess my thread hunting skills are terrible. does anyone have a ruling on whether or not Lead blades increases the weapon size of animal companion attacks.
My first thought is that it will based on the fact that lead blades says "All melee weapons you are carrying when the spell is cast deal damage as if one size category larger than they actually are." with no limitation on material or natural. I guess the only interpretation against this would be do you carry natural weapons?

i would be using "share spells" to give my AC this buff.

Cassius Ardolen, Demon hunting Ranger.

The Exchange 1/5

Firstly, I am playing a level 8 Ranger with the Feat Boon Companion, so my Animal Companion is equal to my level. at level four when you obtain a companion you are limited to a select group of animals for your Companions. Since purchasing the animal archive I noticed I can purchase a raptor(dinosaur)for 600 gold. Am I allowed to use this purchased raptor as my animal companion?

There are two reasons I want a raptor (in case you require a justification) 1) They fit with my CN playstyle and 2) I challenge you to think of a more badass demon fighting companion.

Second question, does amulet of mighty fists stack with magic fang to give my Raptor the +3 bonus to overcoming demonic DR?

Third question, is there a holy horseshoe equivalent for my Raptor talons?

Fourth question, Help me name my raptor please? Fluffy is just too over used not matter how hysterical it is.

I am using this char in PFS so please keep that in mind.

The Exchange

I play a level 4 soon to be 5 ranger infiltrator with FE evil outsiders. The last scenario i ran hit us with a shadow demon that got a fear off and suprise i failed the save. The effects of fear at will are brutal and since then i have purchased a weapon cord and a few potions of remove fear... are there any other consumables that can be purchased fairly cheaply? Shiver the drug is my go to want to buy but the 50:50 chance of getting knocked out is too risky. What can we come up with?

The Exchange

I'm making an abjuration wizard for PFS and I was wondering if you can apply shield feats to the Shield Spell. the way shield focus reads it seems like you are allowed to add the bonus AC to the spell. If I can't its not that big of a deal but i thought it would be interesting to rock out a defensive wizard being able to maximize his shield spell.

The Exchange

So I have played a few characters in several games and I am partial to martial characters. having played a LE gendarme cavalier, a dwarf paladin and a gunslinger I wanted to try my hand at a more party/meta based character. So I designed a Human fighter to walk around the battlefield trying to eat at many Attacks of Opportunity as possible, dish out as many AoOs and be able to survive magical assaults.

Our group has a base stat line of 18,15,14,13,12,10. so my level one stats are

STR 14 HP= 14 (10+3+(1 favored class bonus)
DEX 18
CON 17 (15+2 human stat bonus)
INT 13 Skills (2+(1 int)+(1 human)= Acrobatics +4,Ride +7,
WIS 12 Climb +6,Perception +2(all before adding armor check penalties)
CHA 10

AC:22=10+5(armor)+3(shield)+3(dex)+1(dodge)+1(trait bonus)
Touch: 14
Flat-Foot: 18
SAVES: Fort+5,Ref+3,Will+2
Melee: +3(1+2STR)
RNGD: +4 (1+3DEX)
CMB: +3 (1+2STR)
CMD: 16=(+1+2STR+3DEX+10)

FEATS: Dodge, Shield Focus, Combat Reflexes(or mobility)
Traits(2): 1:Defender of the Society(+1 AC no idea if that is the correct name)
2:Any trait that adds +1 Will

Equipment: Scale Mail, Heavy Steel Shield, Flail and assorted adventuring gear.

The reason I chose the flail was so I could attempt trips and disarms to provoke more Aoo's. Eventually my feat list will include Mobility, Iron will, Spring Attack and Combat Patrol(between level 2-6).
I plan to supplement my gear with Rings of protection, Amulets of Nat armor, Cloaks of resistance and a +1 Breastplate and +1 Shield and eventually higher and higher.

The Point of the character is to be a mobile fighter that moves and Provokes Aoo's so that the rest of the party can move freely about the battle. I am having a serious issue with building Spell saves and Will saves to stop compulsion and loss of character control.

I would appreciate comments and criticism as well as advice! thanks so much!
dreadfury