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Hi guys,
I am quite new to the campaign setting and still trying to take in all the elements in the setting.
I have started a new campaign with 6 players totally new to the inner sea setting and have started off in Darkmoon Vale with the crown of the kobold king adventure in and around Falcon's Hollow.

It is going well but I really feel I need some guidance and suggestions on how to make sure the setting shines and I am getting over to the players its unique feel and strengths.

Pls suggest ten things (or less) that you feel should be highlighted as unique, cool, or just plain excellent elements to make sure are included in a inner sea campaign.

If they are religions, monsters, organisations, places, npcs, countries, regions, flavour, whatever it might be.

thks guys

Dean