
djbbmike |

I'm not "that guy". You know that guy who just bashes others for not thinking the same way he does. However, I just don't understand why there are so many posts trashing this adventure. If my understanding is correct, this is a low level adventure. This aventure is written specifically to take advantage of Korvosa's size and depth. What I mean by that is sure, you "could" just run the adventure straight through exactly how the book was written OR you could take advantage of the Guide to Korvosa (If it costs too much money there's always you imagination's guide to Korvosa) and all the other web enhancements and ideas to bring the game together.
If you don't like something...change it! When I see people talking about say "why are there so many imps in this city it's crazy!!!" I say it's color. And why is it that every person assumes that an encounter table is a combat table? For example if you roll for a party encounter and you get imps, try something else, for example, a student of the acadamaie is in a heated debate with a street merchant over the price of some item or whatnot and a party member notices an imp sneaking over to filch something from the vendor's cart while the student is keeping him occupied. Yes, there could be a combat scene here. Or the party could call the guard and have the student arrrested creating a potential minor enemy for later. Or the party could follow the young student and threaten to go to the headmasters and have them expelled if they don't someday return the favor/offer bribe/give info/ect. There are obviously other options.
Also, in regards to the low level (to some) of various npc's it occurs to me that if you have the time to write numerous posts on the numerical issuses of a char or two you probably have time to modify their stats too. Oh, and for those of you out there who say that that will effect the challenge level I have two responses. One, fudge the EL. Or two, the alpha ruleset includes multiple advancement charts. Chars advancing too quickly? Use a slower one. Me, I ensure that story takes the place of number crunching so that the story is what is remembered. When my friends and I are talking about old games or adventures we talk about the great stories and characters and adventures - whether or not a particular scene made perfect sense (because real life ALWAYS does) just never seems to come up. Funny that.
Oh and before I jump off my soapbox one last thing, why even post that you dislike an adventure or a game? Especially on a site where you know the arthur is going to read it? If you don't like it, ok, well maybe it will give you an idea for your next game, or maybe an NPC you can use or something. Sorry again, to each their own.
I just want to say that my group is enjoying Korvosa and all that it has to offer. Yes I have made a few changes to the quest so far but they are ones tailored to my group and I have even added a few plot hooks that go to a couple side adventures as well. IMHO this is a well thought out opening quest to to introduce the characters to Korvosa (in 50 pages with artwork no less!)and I can't wait to run our group's next game tonight! Keep up the good work!
Mike