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Frod God has released a new Kickstarter for a Swords and Wizardry boxed set, with a number of early bird pledges for the first 24 hours. Project funded in about 30 minutes, so it's already in stretch goal territory. Quote:
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Frog God has released their World of the Lost Lands Kickstarter today, and it has an option for a 5e rules addendum as well. Quote: 5e Rules Addendum Quote: 5th Edition Addendum--An addendum book providing for rules for including the Lost Lands in a 5th Edition game, including things like cleric domains and deities, as well as archetype character classes: $40 color softcover book, $20 PDF.
Frog God has released their World of the Lost Lands Kickstarter today, and it has an option for a Pathfinder rules addendum as well. Quote: PF Rules Addendum Quote: Pathfinder Addendum--An addendum book providing rules for including the Lost Lands in a Pathfinder game, including things like cleric domains and deities, as well as archetype character classes: $40 color softcover book, $20 PDF.
I am ordering a lot of single minis and getting the "cart too big" message. Can the current contents of my Cart be added to this order to ship together using the holiday19 code? Also I'd like to add the mini below as well to the single shipment, which isn't in my current cart since it is too big again: https://paizo.com/products/btpy7sal?DD-Miniatures-War-of-the-Dragon-Queen-W ar-Weaver Thanks!
New Kickstarter for 5e and Swords & Wizardry launched today! This is an update to the classic Judges Guild product. Quote: First published in 1977, Tegel Manor is the oldest of “Haunted House” adventures in fantasy roleplaying, and probably the very first megadungeon ever published. The Manor is a sprawling edifice of 250+ rooms filled with tricks, traps, puzzles, monsters, and situations both humorous and horrific. The huge manor house has been the curse of its owners, the Rump family, for generations – no matter how many times they have tried to get rid of it, the ownership manages to come back to them.
Just wanted to check in on these 2 PF Battles orders, both Pending: Order 5238709 - submitted this order today, and I noticed it prompted me for a CVC code for my credit card which I provided, but the process seemed to hang upon the submit of it. Did it go through? Also, it looks like the PF Battles discount for singles didn't go through? Order 4898106 - this is the subscription case and incentives and hasn't shipped. Is there something holding up this order? Is is the same CVC issue for the card above? I did get an email that it was being processed and saw the PF2 Beta credit included, but I did not see any emails indicating any problems with the order.
Frog God is testing a limited print run approach for smaller scale adventures, with smaller price points than the epic-sized mega products they have been creating from their Kickstarter campaigns. The first one, The City That Dripped Blood, ends in 10 days. Quote: The City That Dripped Blood—available in either Fifth Edition or Swords & Wizardry versions—is an adventure for mid-level characters. After taking shelter in an ancient, abandoned desert ruin, characters discover that the city isn’t as abandoned as they thought, and its vampiric rulers would like nothing more than to slake their thirst with the characters’ blood. New creatures and variants, NPC Cultists, and unusual citizens are spread across various districts and factions.
Based on the original Necromancer Games boxed set, but with 150,000 new words of adventures and material added to it. Campaign currently is at $32k/$40k with 29 days to go. Quote: Beginning with low-level challenges in the familiar confines of the Lost Lands, the adventure leads characters on a thrilling journey through multiple planes of existence culminating in the exploration of the City of Brass itself. The gleaming towers and floating platforms of the city hold terrors and wonders such as the Great Repository and the Minaret of Screams. Characters may choose to take a turn in the Circus of Pain, raid the floating Pyramid of Set, or join the resistance to the Sultan’s oppressive rule and lead an assault on the palace itself! A phoenix rises fully formed from the ashes of the past. The City of Brass is re-imagined for the new renaissance of fantasy role playing games, brought to you in the epic style of old school fantasy campaigns of yesteryear.
While this Kickstarter shows as "Rappan Athuk: Reborn for Fifth Edition! Go down the Well!", there is additional content here for Pathfinder for those that are interested: Quote:
Campaign is currently approaching $138,000, with 34 hours left to go.
The Frogs just started a Kickstarter yesterday for a 5e version and have already gone way past the funding goal (currently at $51k+, funding goal of $30k). Kickstarter Description wrote:
I sidecarted everything in this order while waiting for "Pathfinder Battles: Iconic Heroes Set #8" to be in stock so that everything could go out in one shipment rather than two. Can all of these Sidecart items be moved to ship out now that the Set #8 appears to be available? Also, I included the Holiday18 promo while setting up the order (for the rest of the no-preorder stuff) and I'm not sure if Sidecarting stuff removed it or not - can that be included as well if it's not there? Thanks!
From the KS project page: Quote: The Tome of Horrors for Fifth Edition will include a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books. It's over 80% funded, and the KS ends on December 27th. What will be in the book (from KS Comments page): Quote: We're targeting 350-400 full color pages. We wanted to make this as affordable as possible so it cannot have all 700+ creatures from the Tome of Horrors Complete without being extremely cost and price prohibitive. Because of that we will be focusing on a subset of creatures that represent the creature types from 5E. There will be additional Tome of Horrors supplements released later and a faster clip after the initial book is released that will contain additional creatures from the Tome of Horrors Complete as well as brand new creatures that haven't seen the light of day yet, mainly because the Creature Keeper hasn't let them out - they need to be the right shade of mean before release. NOTE: the additional supplements are not part of this Kickstarter.
Can you remove the following from my order? I received my subscription and was happy with the amount of these I received from that: Pathfinder Battles—Crown of Fangs: Reclamation Knight
Thanks!
I have previously purchased this as a case incentive along with the subscription case, so I'm not sure if that's what is going on. I click the Add button and the cursor seems to spin a bit, and the cart seems to briefly expand before reverting back to the prior state. I only have 2 miniatures (4 of each) in my cart.
New board game from Sasquatch Studios - the campaign ends in 34 hours, still working towards the funding threshold. Here's a description and link: "Ultimate Scheme is a game for 2 to 4 players, in which you are an evil genius or criminal mastermind, taking on the role of a faction such as the Dark Masters of Darkness, Professor Roboto, or the Cult of Tentacly Doom. You direct your minions across the globe to gather resources and complete nefarious schemes such as Build a Freeze Ray or Market Evil Soda. Each scheme earns you progress toward your Ultimate Scheme, your secret victory condition for the game. When you've completed your secret Ultimate Scheme, you win the game!"
Order 3625221 was my subscription order that had a credit card issue which should be fixed. I placed the second order on Friday using the holiday coupon, with physical items moved to Subcart. I want to make sure as much of the new order ships with the first subscription order. If items would take a week to fulfill, I wouldn't mind delaying the shipment for them to get in. Anything that would take 2+ weeks can stay in subcart. Thanks!
I made a mistake and included a PDF item in this order that I forgot to remove before submitting the order. I had added it to my cart here originally when I saw it in the weekly store email, but I ended up buying the print/PDF of it elsewhere (dtrpg). Is it possible to remove it from the order? I did not download the PDF here. Item: Monster Menagerie: Horrors of the Aboleth (PFRPG)
Two of the items are February pre-orders and are in my side cart. Can the main shipment from this order (non-subscription order) be held to ship out with those items, as my next subscription order will be in June? Also, I have Mythos Expeditions (Trail of Cthulhu) Hardcover in my sidecart from a previous order. Can that also send out with the above shipment?
I'm guessing the order is being held up by my sidecart Mythos Expeditions (Trail of Cthulhu) Hardcover, an item which shows as being on backorder. If you're not sure when it will be in stock agaain, is it possible to ship the rest of the sidecart items with the PF Battles, and leave the Mythos Hardcover in the sidecart for whenever my next order goes out? If the book is expected to be in soon, I don't mind waiting to ship it all out together. Thanks!
ENWorld reports that another 3rd-party has been brought onboard to produce some 5e material - Sasquatch Studios. If this is going to be their approach, concentrating on rules and supplements and outsourcing the adventure products, it will only help 5e. Adventures by Wizards generally seemed to be surpassed by third parties, so this is the best of both worlds.
I had a replacement Pathfinder battles figure in this order (original was damaged) - can it be moved from this cancelled order to a new order from today (#3153004)? Pathfinder Battles—Reign of Winter: Greta
Original replacement thread
I get all the way to the end of the checkout process and click the "Place Your Order" button, and it brings me back to my cart and doesn't complete the order. Can someone in Customer Service process the order for me? Everything will use the default options for this order - payment method, shipping option, shipping address, etc. Thanks!
In my Reign of Winter case [order 3078748], I had one figure that was defective. I've had the odd mini in the past that has had something broken that I could just glue on and it would be OK. In this case, the figure is missing an arm altogether. It wasn't in the bubble wrap containing the figure or in the carton, and it's unfortunately the arm that holds the ax. Do I return this to you, or does it go to WizKids as a defect?
About Jazar EmmetiStablock:
Jazar Emmeti Male Human (Garundi) inquisitor (expulsionist) of Pharasma 1 TN Medium humanoid (human) Init +2, Senses Perception +7 ================================================= DEFENSE ================================================= AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) hp 9 ((1d8)+1) Fort +3, Ref +2, Will +5 =================================================
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Expel Spirit (Su) At 1st level, an expulsionist receives Alignment Channel and Turn Undead as bonus feats. She can channel energy a number of times per day equal to 3 + her Charisma modifier as per a cleric with an effective level equal to her inquisitor level, but only to harm or turn evil outsiders or undead (treating all evil outsiders as undead creatures for the purpose of determining whether they can be affected by Turn Undead). She can take other feats that add to this ability, such as Extra Channel or Improved Channel, but not other feats that fundamentally alter this ability, such as Elemental Channel, and she cannot select Alignment Channel multiple times. The DC to save against this ability is equal to 10 + 1/2 the expulsionist’s inquisitor level + her Charisma modifier. Expulsionist's Lore (Ex) At 1st level, an expulsionist gains a bonus equal to 1/2 her inquisitor level (minimum +1) on skill checks to notice haunts and incorporeal creatures; on Knowledge (religion) checks to identify the abilities and weaknesses of haunts and incorporeal creatures; and on Sense Motive checks to determine whether a creature is possessed, under the effects of an enchantment or curse, or otherwise magically controlled. Judgement (Su) Starting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action. Starting when the judgment is made, the inquisitor receives a bonus or special ability based on the type of judgment made. At 1st level, an inquisitor can use this ability once per day. At 4th level and every three levels thereafter, the inquisitor can use this ability one additional time per day. Once activated, this ability lasts until the combat ends, at which point all of the bonuses immediately end. The inquisitor must participate in the combat to gain these bonuses. If she is frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the combat, the ability does not end, but the bonuses do not resume until she can participate in the combat again. When the inquisitor uses this ability, she must select one type of judgment to make. As a swift action, she can change this judgment to another type. Sacred Conduit (Faith) Your birth was particularly painful and difficult for your mother, who needed potent divine magic to ensure that you survived (your mother may or may not have survived). In any event, that magic infused you from an early age, and you now channel divine energy with greater ease than most. Whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy. Stern Gaze (Ex) Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a +1 morale bonus on all Intimidate and Sense Motive checks. Undead Crusader (Campaign) You have dedicated your life to eradicating the scourge of the undead from Golarion. You have spent countless hours studying the different types of undead and have trained endlessly to learn the best ways to defeat them. If any undead creatures come out of the tombs of Wati's necropolis, you'll be ready for them! You gain a +1 trait bonus on damage rolls against undead creatures. In addition, you gain a +1 trait bonus on Knowledge (religion) checks, and that skill is always a class skill for you.
Appearance:
Jazar is a thin, short Garundi man with short black hair and deep brown eyes. His skin is a pale shade of copper, and the left side of his face bears a large dark spiral birthmark, left by the potent divine magic experienced due to the circumstances of his birth. Jazar dutifully shaves once a day, so a thin layer of stubble adorns his chin. Jazar's clothes are a simple affair, mostly white and grey robes decorated with teal spiraling patterns. Underneath the robes is the Pharasmin's newly acquired suit of Studded Leather armour, but when not in times of danger he instead dons a light, thin white shirt and cloth trousers, for when heat indoors becomes unbearable and he must remove his robes. From the belt holding the robes together hangs a dagger, its hilt shaped like a splintered bone, and a chain around Jazar's neck holds the wooden image of a blue spiral, a Pharasmin holy symbol.
Personality:
From his youth, Jazar was taught in the ways of Pharasma, and his personality was molded accordingly - balanced, watchful and judgmental. He strives to ignore prejudice and first impressions, building his understanding of a character through conversation of analysis, but there are two clear exceptions to this rule: Pharasmins and those related to undead. The church of Pharasma teaches to abhor undead, and combined with his near-death experience while being born, Jazar hates all undead and those abusing them, allying to them or tainted with their blood. On the other side of the scale are Pharasmins, to which Jazar has an attraction for obvious reasons. While he was always taught to judge a person by his deeds, not by his descent or appearance, he also views the church of Pharasma as the foremost authority and an entity to be revered, and thus its adherents as people of innate supremacy. Jazar is generally a cool person, trying not to get too attached to people before building a detailed impression of them. Those who do earn his respect are regarded with warmth and generosity, and are expected to act similarly in return. Fear: while one might expect Jazar's greatest fear to be of undeath, he has taught himself to hate the living dead rather than fear them. Instead, his phobia comes from an entirely different place: he has a fear of babies and childbirth. The stories of his birth, and the mentally and physically scarred state his mother is in because of it, led him to abstain from sexuality, and makes him unnerved in the presence of pregnant women, newborns, and devotees of Lamashtu, Mother of Monsters.
Background:
Five Background Points
Goals
Secrets
People
Memories
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