darynk's page

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Great idea! It sounds like you want your characters to roleplay learning the ancient language. If I wanted to prevent all players from learning it at the same rate, I'd create something like a one-shot memory crystal - it imparts a vision of the past for one character and is then useless. One could also impose a knowledge penalty similar to Call of Cthhulu - suffer a progressive loss of Sanity from learning a language Not Meant For Man.