Hello all.
I haven't gamed in many years. D&D, Gamma World, Marvel back in the 80s. I have two son's 12 and 13, who became interested in rpgs, so I started looking around, found Pathfider, which I like because of the adventure paths. Ordered core book, gm screen, and subscription to Serpents Skull. Adventure looks awesome.
Questions:
1.Probably won't have but 2 or 3 players. Do I just need to run more NPCs, or scale back the adventure (unfortunately most of their friends are to into video games but maybe they can recruit a few)
2. Do you think we should start off with a one off module, so they can get a feel for the game? If so, does anyone have any recommendations?
3. Any other advice for a newbie playing with younger adventurers?
Thanks,
Shepard