crono3453's page

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MannyGoblin wrote:

TPK vs. last boss isn't bad but if a plane shift or multiple crit attack with vorpal sword wipes most of the party in one go, a rollback isn't unreasonable.

The character in question was the only person to get sent to another plane, it was several rounds into the fight, kind of a last gasp from Hakotep before dropping and having to do the whole rejuvenation thing.


Boaty McBoatface wrote:

No hero points left for a re-roll on the save ? Or at that level any items to provide a re-roll?

We weren't using the Hero Point rules, and the character (Human Lore Warden Fighter) had not bought anything to re-roll any saves.


Name: Grinning Demon Company (Entire Party)
Race: Humans (and one dwarf)
Adventure: The Pyramid of the Sky Pharaoh (Part 6)
Location: Hakotep's room
Catalyst: Hakotep himself.

The Gory Details:

Spoiler:
The party reached the final room of Hakotep's sky pyramid after a long battle through the interior. Upon engaging in combat, the Glorious and Powerful Sky-Pharaoh cast Prismatic Spray upon the party, catching the leader of their group (the one wearing the mask) with a violet beam. Failing his will save, he is transported to another plane, along with the only item that will truly put an end to Hakotep.


So, am I reading Anatomical Mastery correctly in that with that feat you have a slim chance of dealing a crit/sneak attack damage to say, an amorphous creature?


WombattheDaniel wrote:
Moment of Prescience wrote:
This spell grants you an insight bonus equal to your caster level (maximum +25) on any single attack roll, combat maneuver check, opposed ability or skill check, or saving throw.
SRD wrote:
At the start of a battle, each combatant makes an initiative check. An initiative check is a Dexterity check.

Initiative is a Dexterity check, but it is not an OPPOSED Dexterity skill check.


I think my best for low levels was an Ifrit Kensai Magus, so at 5th it was:

Initiative: +18 = +4 racial + 4 dex + 2 trait +4 familiar (took Arcane bloodline Eldritch Heritage) + 4 improved Initiative


I was actually thinking about building a paladin using this and Eldritch Heritage - Arcane for Monstrous Physique II or Rage.

But for spells for this feat.

1- True Strike
2- Bladed Dash
3- Jester's Jaunt, Haste
4- Greater Invisibility