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I need some ideas. We will be starting a Skulls and Shackles AP. And I will be running as a Gravewalker Archtype Witch based on Blackbeard of the Pirates of the Caribbean.
But I was wanting to look into eventually turning the ship into a massive undead ship used it as his Bonethrall. How to write it up, would it be worth it, and if it was possibly built around the corpse of another witch with the prehensile hair hex to use its ropes and moorings in effect.


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I was messing around with various builds for a Kingmaker campaign thats starting and I wanted to make a "Face" character and really was interested in the Infiltrator archtype of the Inquisitor. I wanted to throw this out there to make sure I was working the rules and going by what they are exactly

Human Inquisitor (Infiltrator of Abadar)25 Point Build
Str 8
Dex 14
Con 14
Int 12
Wis 20 (+2)Racial
Chr 8

Alternate Racial Trait
Silver Tongued (Human are often adept at subtle manipulation and putting even sworn foes at ease. Humans with this trait gain a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature's attitude, they can shift up to three steps up rather than just two.)

Traits
ILLUMINATIOR You speak unusually well when you are filled with the light of your god. You gain a +2 trait bonus on Diplomacy checks, and Diplomacy is always a class skill for you.
INSPIRED A positive force, philosophy, or divine presence fills you with hope, and is a guiding force of inspiration. Once per day as a free action, roll twice and take the better result on a skill check or ability check.

Diplomacy Class Skill 1 (+4 Points)
Feats
Skill Focus (Diplomacy) +3
Persuasive You get +2 to Diplomacy checks and +2 to Intimidate checks.

Okay, here is where it breaks and breaks bad.

Infiltrator:
GUILEFUL LORE: She adds her Wisdom modifier on Bluff and Diplomacy skill checks in addition to the normal ability score modifiers.
Domain:Conversation Inquisition
Charm of Wisdom (Ex): You use your Wisdom modifier instead of your Charisma modifier when making Bluff, Diplomacy, and Intimidate checks.

Okay, so the charm of wisdom uses your wisdom modifier instead of your cha when making bluff diplomacy and intimidate. So, +5
Guileful Lore add wisdom modifier (+5) in addition to the normal ability score modifier which would be wisdom again (Another +5)

So at 1st level,
28 Diplomacy and the ability to re-roll and shift attitude up 3 steps instead of 2.

Please someone spot check this for me and tell me Im wrong.


I noticed as I was playing around with character generators. That with a Thiefling Cleric with the Archtype of Fiendish Vessel who takes the Demon Lord Baphomet as his patron and then takes Animal as one of his Domains (And has to take Demon, Devil or Daemon as the other)

But this guy gets an animal companion at 4st level and then gets a Quasit at 3rd Level that can turn invisible as well as he is able to channel evil through at range.

But with Boon Companion, I see this as so nasty!


Julix.....I would love to see the Nuglub Gremlin Tumor Familiar that some poor sod has emerging from his chest...

They are already pretty creepy looking


I was hoping I could get a few ideas on an idea build I had, not PFS, nor any limitations to creation rules except 25pts. and 7th level

But the idea was normal gnome wizard that decided to delve into alchemy and discovered something horrible. His roots deeply engrossed in the fey (Unseelie Court)emerged and he noticed some horrible looking growths appearing on his body, and as time went by, these started to look more and more like little arms, legs and facial features.

Basic idea is Wizard/Alchemist with the Tumor Familiar discovery and the Nuglub Gremlin taken as an improved familiar for his 7th lvl wizard feat.

Now he has this tumor that is a evil grotesque looking mirror image of himself that pulls itself away from his body and enjoys looking for neighborhood strays to pounce on with a burlap sack.

I dont post if any at all, and would just appreciate some thoughts on how to best build our poor lil gnome.


I really like this idea and usually keep to myself and in the corners. But what about
1 Stone Oracle/Stonelord Paladin Feats would be a bit skimpy, but the abilities of the Stonelord and having the range of the stone throwing!?!

I imagine the scene of the enemy keeping its distance seeing the dwarf square off, enter defensive stance and thinking its safely out of reach. Pulling a few stones out of his Haversack and entering a hail of stonefire while his elemental pops up behind them.

Cao Phen, I would love to see a build on this idea at some time.


I like Paizo.....


Could I please get the map forwarded to me as well. We are just starting the Burnt Offerings and enjoying every moment.

jquintana73@gmail.com

Thank you again to everyone!