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Hi. Looking for any advice regarding my build. I have never played PF2e, only played 5e so far (played through both Pathfinder Kingmaker and WOTR with a friend for some 1e experience). Our party is looking to be a giant instinct Barbarian, Way of the Sniper Gunslinger and a Universalist Wizard. Aiming to make rogue build that can put out some solid damage (at least staying competitive with our damage dealers). Also want to add some healing to the team (during emergencies) and out of combat utility. Our Barbarian is hoping to do a lot of tripping and intimidating, so I made some choices based on that. Any advice is welcome, build will most likely change as we understand what our DM wants from the campaign (homebrewed). He is crazy and allowing several variant rules (such as an unrestricted free-archetype and ancestry paragon rules). The build is as follows (the game will likely go to level 20 but no point in planning that far ahead yet). From what I can understand, rogues (especially compared to barbs and gunslingers) are no match in the DPR department and things need to go perfectly just to match them. But I'm hoping that most sessions I am up there with them. The build is as follows (some formatting errors or mistakes inbound):

Ancestry: Halfling (Half Elf)
Background: Once Bitten (Trained in Medicine and Undead Lore)(Bonus feat: Battle Medicine)
Class: Rogue (Thief)
Initial Ability Scores: STR: 8 DEX: 18; CON: 10; INT: 16; WIS: 14; CHA: 12
Initial Skills: Trained in Acrobatics, Athletics, Crafting, Deception, Diplomacy, Intimidation, Undead Lore, Medicine, Stealth, Survival, Thievery
Rogue Feat: You’re Next (or Nimble Dodge?)
Skill Feat: Assurance (Stealth)
Ancestry Feats (Including Ancestry Paragon): Halfling Luck, Halfling Weapon Proficiency

2nd: Rogue feat: Dual-Weapon Warrior Dedication; Free Archetype; Scout Dedication; Skill Feat: Quiet Allies; Skill Increase: Expert in Stealth; Ability Boost; Charisma
3rd: Deny Advantage; General Feat: Prescient Planner; Skill Feat: Ward Medic; Skill Increase: Expert in Medicine; Ancestry Feat: Nimble Elf; Ability Boost: Wisdom
4th: Rogue feat: Dread Striker; Free Archetype: Scout’s Charge; Skill Feat: Intimidating Glare; Skill Increase: Expert in Intimidation; Ability Boost; Intelligence; Skill training (Intelligence): Nature
5th: Ability Boost: Dexterity; Ancestry feat: Distracting Shadows; Skill Feat: Trick Magic Item; Skill Increase: Expert in Deception; Sneak Attack 2d6, Weapon Tricks
6th: Rogue feat: Gang Up; Free Archetype; Scout’s Speed; Skill Feat: Assurance (Medicine); Skill Increase: Expert in Thievery
7th: Evasion, General Feat: Prescient Consumable; Skill Feat: Swift Sneak; Skill Increase: Expert in Stealth; Vigilant Senses, Weapon Specialization; Ancestry Feat (Paragon): Adroit Manipulation
8th: Rogue feat: Opportune Backstab; Free Archetype: Flensing Slice; Skill Feat: Terrified Retreat; Skill Increase: Master in Intimidation; Ability Boost: Charisma
9th: Ancestry Feat: Guiding Luck; Debilitating Strike; Great Fortitude, Skill Feat: Paragon Battle Medicine; Skill Increase: Master in Medicine; Ability Boost: Wisdom
10th: Ability Boosts: Intelligence; Rogue feat: Precise Debilitations; Free Archetype: Dual-Weapon Blitz; Skill Feat: Foil Senses; Skill Increase: Master in Thievery
11th: Ancestry Paragon: Shared Luck; General feat: Fleet; Rogue Expertise; Skill Feat: Battlecry; Skill Increase: Master in Deception; Sneak Attack 3d6
12th: Rogue feat: Bloody Debilitation (or Preparation?); Free Archetype; Scout’s Pounce; Skill Feat: Quick Squeeze; Skill Increase: Expert in Acrobatics
13th: Ancestry Feat: Incredible Luck; Improved Evasion; Incredible Senses; Light Armor Expertise; Master Tricks, Skill Feat: Kip Up; Skill Increase: Master in Acrobatics
14th: Rogue feat: Instant Opening; Free Archetype: Dual Onslaught; Skill Feat: Quick Jump; Skill Increase: Expert in Athletics
15th: Double Debilitation, Ancestry Feat (Paragon): Ceaseless Shadows; General feat: Incredible Initiative; Greater Weapon Specialization; Skill Feat: Legendary Sneak; Skill Increase: Legendary in Stealth