
captain jonah |
How about looking at this from the other side.
What about when it is one or more characters who are prisoners.
If the characters have gone out of thier way to execute the hill bandits who are raiding the caravans because the harvest failed and the local lord kicked them off his land then to them the characters are just another bunch of evil mercenaries working for the evil lord.
If the players found out why the bandits were raiding and tried to help then when one or more of them is found unconcious after a battle and taken prisoner the bandits will have an entirely seperate view of and attitude towards the character.
There is a lot of talk about paladins and Evil. As a note aside from priests of Evil gods and demons/devils/Undead etc etc not a lot of things show up as evil on a detect evil. Your baby killer will be evil and will radiate an aura of Evil. Your unpleasant bandits may be robbing merchants but unless they are going out of thier way to torture and kill helpless people fighting and killing guards for food to feed the family is not Evil.
Characters who make the effort to deal fairly with anyone not Evil can be treated in the same way. Characters who murder every helpless prisoner first time should expect the same treatemtn if any of them fall. Characters who make an effort to take prisoners, treat them well and deal harshly with those that return to thier evil ways afterwards should get a better deal than "hey its that evil adventurer who killed bob, fred and charlie after they surrendered. He is down and his cleric is out of spells. Cut his head off before his friends get back"