| bycot |
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Alchemist: Preservationist
Letting Alchemists do summons in combat really changes up their combat options and gives a great "pokemon" feel to the class.
Inquisitor: Monster Tactician
I consider this a better version of the Summoner because this archetype is actually designed to "summon" rather than just be a glorified pet class.
Bard: Arcane Healer
Gives a fairly decent arcane option for a healer. Not the best archetype, but I like the idea and it could be expanded/improved.
Warpriest: Sacred Fist
I absolutely LOVE how this archetype works. Best of the cleric, best of the monk, and everything just works so well together without being overpowered. This is really a great archetype and it'd be a shame to lose it in the change over to 2E.
Summoner: Studied Summoner
Okay, this is a shameless plug for my own Archetype for the Summoner. Basically I've always loved the "concept" of the Summoner but hated it's implementation. A classing about Summoning that, if played correctly, doesn't actually Summon much. A Spell-Like Ability that, again if played correctly, can't actually be used. Hence why I designed the Studied Summoner. It patches the more annoying features of summoning while introducing new options for it that makes the option of summoning more 'tactical.'