I plan on running the Black Fang's Dungeon adventure from the BB but don't know exactly how to be a GM. I've read through the adventure and marked some important notes but it doesn't explain certain situations such as, can the PCs choose where they want to go, or do they have to follow a linear path (Encounter 1, Encounter 2, Encounter 3, etc.)? How much of the adventure is verbal and how much of it uses pawns(Do the PCs continue to move their speed on the dungeon map even when not in combat? Do you move the pawns for passing traps in order to obtain treasure? or do the PCs tell you where they want to go, what they want to do, etc.)? These are really the most important things I need to know for the others just come with experience.
Thank you so much for all your feedback :)
P.S. Can you please answer my other question too? Thank you for your help :D
http://paizo.com/forums/dmtz4x5m?Question-about-time-and-simple-game-mechan ics#1