Hi, I'm starting to play more and more DnD and as a GM, I wanted to introduce monsters that are too strong for the PCs in an adventure.
My question is : Is there a way for PCs to know how strong an enemy really is before engaging in combat? (something similar to detect evil or magic, but with power level)
I think its weird to for the PCs to advance through the adventure and only face monsters which they have the power to beat. I would like them to have to hide or run from said powerful monster.
However, if I put a monster far too strong for the PCs with the intent for them to flee, I don't want them to rush in and die.
Any anwser, advice, or suggestion are welcome!