Half-Fiend Minotaur

berserker444's page

Organized Play Member. 45 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.




My friends and I often play this game where we evaluate an existing character from another source and try to translate/replicate it into a pathfinder character. Ill kick it off with Yoda from star wars. How would you best create him in pathfinder?? I hope this stirs up as much fun and creative discussion as it does for us!


Hey again, after doing a fair amount of brainstorming, guidance here and digging on d20psfrd ive nailed down the character idea. Im hoping for help optimizing him for pathfinder society play. To sum it up,CN half orc focusing on unarmed/ natural wep for damage hopefully with competant grapple capability. Ive been examining druid-feralshifter,ranger-shapeshifter, hunter-feral hunter and brawler-strangler(which seems like a underpowered trap tbo). Ive avoided monk because of alignment restrictions. I really appreciate any and all guidance!


Hey all,
This is my first post on here so go easy on me. I've been out of the game for a couple years and looking to get back into it. I have 2 character ideas im struggling with currently.

#1 being a half orc monk/oracle. Im not set on the classes but the idea i had behind the character was a dominant grapple focused combatant with magical support either through buffs like DR and save boosts or touch spells thatd compliment his combat style like burning hands etc.

#2 being a half orc ranger/druid whose primary focuses are 2h melee combat with magical support to amplify survivability similar to above.

Im fairly set on the half orc template so anything thatd play to its strengths is a bonus. The only classes im confident i dont want to dip into are barb/pal/and *spell prep* casters.

Thanks in advance!