James Jacobs wrote:
Kolokotroni wrote:
James Jacobs wrote:
(Frankly... I kinda wish that whole "this does not apply to touch attacks" line was removed entirely from Deadly Aim. It doesn't really make sense to me.)
Presumably its there for 2 reasons. One mundante touch weapons are not particularly precise. Can you imagine taking deadly aim with an alchemist fire? Even with a ray spell, its hard to imagine taking the kind of precise aim one does with an actual ranged weapon like a bow or crossbow.
The second reason is one of balance. Given the overwhelmingly low touch ac most things have by mid levels, the trade off of a penalty to attack is more or less meaningless as compared to things that target full ac.
Alchemist fire is a splash weapon, and THAT should be something that doesn't get Deadly Aim benefits, I agree.
But I can easily imagine someone aiming in a deadly manner with a scorching ray, disintegrate, searing light, ray of frost, or any ranged touch spell.
Ah Yeah when you put it that way, I could easily see someone "deadly aiming" a scorching ray at the face or other, less PG parts.