Hey guys and gals.
playing in a cool campaign with a friend of mine, I've DMd a lot but not actually had a chance to play Pathfinder till now. I have spent probably around a week tweaking a character to get to something I quite like the feel of, but hoping for some suggestions!
firstly, DM gave everyone an additional 10 hp on character creation, I also took a flaw from the 3rd party flaws book for a bonus first level feat. He has also given anyone with low light vision, darkvision. We rolled stats with a very generous 2d6+6 reroll any 1s.
We've already started play, so I'm a little limited in terms of whats already in place. I'm level 2 currently.
I have a swashbuckler/wizard elf currently:
Stats: 13,20,12,18,12,15
traits: Magical Knack, Silent Hunter (I'm a bit tempted to swap this for Underlying Principals?)
Level 1: Swashbuckler, Weapon Focus (Longswords), Slashing Grace (Longswords), Arrogant (Flaw - -2 perform and diplomacy)
Level 2: Shadowcaster Wizard (Teleportation subschool, Opposed: Necromancy/Enchantment), gains scribe scroll
I took shadowcaster as i like the theme of it, DM is also letting me take the regular level 5 feat, as I already have darkvision, also it feels like compared to a bonded item, it's better generally? especially combined with split slot down the line?
So, as it stands he has a pretty respectable +8AB and does 1d8+5 with the masterworked cold iron longsword he made, and 1d8+4 with the masterworked alchemical silver longsword he made.
onto the plan:
Level 3: wizard - pick up extra panache feat
Level 4: wizard - increase charisma, this gives him a fairly respectable panache pool of 5 to call on, I love the opportune parry and riposte rules, and it's already meant he's avoided taking damage.
Level 5: Wizard - point blank shot
Level 6: Wizard - Split Slot, hoping to make good use of this
Level 7: Eldritch Knight - Weapon Focus (Longbow), Power Attack, Diverse Training
Level 8: Eldritch Knight - +1 Intelligence
Level 9: Eldritch Knight - Dimensional Agility (use shadowcaster to store an extra dimension door)
Level 10: Eldritch Knight
Level 11: Eldritch Knight - Precise Shot, Dimensional Assault
Level 12: Arcane Archer - Enhance Arrow (magic), + 1 Intelligence
Level 13: Arcane Archer - Imbue Arrow, Dimensional Dervish
Level 14: Eldritch Knight
Level 15: Eldritch Knight - Quicken Spell
Level 16: Eldritch Knight - + 1 Intelligence
Level 17: Eldritch Knight - Improved Critical (Longswords), Greater Weapon Focus (Longswords)
Level 18: Eldritch Knight - Spell Critical
Level 19: Arcane Archer - FEAT?
Level 20 Wizard - + 1 Intelligence
Ends up with saves of Fort: 10, Ref: 14, Will: 10
BAB of 17
Level 9 spells (CL 19)
185 skillpoints
Basic idea is that he has quite a few ways to cast spells eventually (quicken, imbue, spell critical or regular cast)
Between being able to shift 15' and dimensional assault he has some fun ways to get about the battlefield, and thanks to slashing grace and power attack can deliver fairly good damage when combined with something like cats grace, and unlike arcane strike, doesn't interfere with my actions. He has the bow and a good dex to utilise it, also able to use it as a means to deliver spells at unusual range or simply as a means to start major fights (or something he can fall back to if needed). I figure he'd probably prepare the keen edge spell until he has improved critical to more reliably refill his panache pool too.
I know I could go scimitar and dervish dance for more damage, but that doesnt really appeal to me, i prefer longswords visually.
The above seems the be about the best I can get in terms of spellcasting, saves, skills, combat ability.
I did look at instead going Eldritch Knight, Hell Knight Enforcer, but the character is actually on the run from Cheliax currently (stopped of in Nadal and essentially stole the secret of shadow casting). Also whilst the hell knight would get 1 better level of spellcasting, his saves would be significantly worse, he'd have a worse class skill list, and their abilities don't mesh so well with swashbuckler/high dex characters, also as I didn't go a scryer, I can't get into it till so late, Id also end up with a worse BAB, I could MAYBE persuade my DM to let me swap specialty if there was a real good reason for a build change, but it would be a pretty big change I think.
But I'm looking for advise/suggestions on feats to take, have I gone a terrible route in the outline above? Should I swap about what level I take various classes? I know that the arcane archer levels imply I should go heavy on the archery route, but the party doesn't really have anyone capable of hitting things in melee either, and I really fancied starting with swashbuckler.