Cleric of Pharasma

Zylia's page

3 posts. Alias of MundinIronHand.


Full Name

Zylia

Race

Human

Classes/Levels

Ninja

Gender

Female

Size

M

Age

19

Alignment

CN

Languages

Common

Strength 10
Dexterity 18
Constitution 10
Intelligence 10
Wisdom 10
Charisma 16

About Zylia

Zylia, beautiful and deadly ninja of the north.

Background:

Zylia's Father was a scoundrel, a liar, and a theif. But he was also a charming swashbckling adventurer. While searching for lost treasure in the frozen north, he was stranded in a village for 3 days while a fierce storm raged. During that time he fell for the beutiful cheiftan's daughter. Unaware that she was pregnant from his seed, he left once the storm passed, never to be seen again. 9 months later, Zylia was born. She was fair skinned and blonde like her mother, but her eyes and spirit matched her father best. When the cheiftan found out she was pregnant, he sent them to the monastary, so that she could bring no further shame on his house. 18 years later, Zylia has grown, in both beauty, skill, and spirit. She trains everyday with the other students, using her quickness and stealth to great advantage. When not practicing or in lessons, she is usually sneaking into places she should not be.

On her 19th birthday, she snuck out of the temple with a few friends. They were searchign for the spirit cave, where her fatehr supposedly died. Inside the cave, they found her father's remains, along with his pack. Before they coudl escape, they were attacked by 3 Yeti. Zylia was the only one to make it out alive. Instead of returning to the monastary, she went to the village inn. Once alone, she searched the pack, finding some coins, an assortment of gear, and her father's journal. She learned much of his travels and and fearful of the reprisal should she retunr to the temple, decided to follow her ftaher's footsteps. She left a note to be delivered to the monastary explaining what had happened and that she was leaving. The next day she set out for new lands.

Her father had mentioned Korvosa, and the Cerulean Society in his journal so she decided to Korvosa was as good a palce as any. When she finally arrived, she was tired and low on coin. She got a room at a cheep inn, and began searchign for anyone who knew her father. A man by the name of Gaedran Lamm Claimed to know him and it was Lamm who first introduced her to Shiver. Her experience with the drug almost killed her, and she has vowed vengence on Lamm.

Appearance:

Blonde ahri, fair skinned, with ice as cold as ice. SHe rarely smiles and even when she does it usually doesn't reahc her eyes. If she coudl drop her guard and lose the edge she would be truely beautiful.

Wakizashi:

Full Attack +2/+2 1d6 18-20 x2
Standard Attack +4 1d6 18-20 x2
Sneak Attack +1d6

Defense:

Ac 17=10 +3 armor +4 dex

Feats:

two-weapon fighting
Weapon finesse

traits:

Durg Addict: +1 fort

Skills:

Acrobatics 1+3+4+8
Appraise
Bluff
Climb 1+3+0+4
Craft
Diplomacy
Disable Device 1+3+4=8
Disguise 1+3+3=7
Escape Artist 1+3+4+8
Intimidate 1+3+3=7
Knowledge (local)
(nobility)
Linquistics
Perception 1+3+0=4
Perform
Profession
Sense Motive
Sleight of Hand 1+3+4+8
Stealth 1+3+4=8
Swim
Use Magic Device

Gear:

35Gp
Wakazashi x2
Studded leather armor +3/+5/-1