Zorpoxx |
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This scenario is extremely hard for level 1 and 2 characters. All of the hazards and encounters have high DCs of over 20. The pacing is also a bit lazy. Half of the missions are boring with barely one fight or interaction. The rest of the dungeons are completely empty except the very hard encounters and have few descriptions or anything for the players to play around with. The NPCs also don't properly explain the objectives of the missions to tell the characters that they should be trying to run through the rooms not caring about the many effects. The descriptions are more likely to confuse the players into thinking they need to interact with the very high DC encounters in order to succeed.
Even worse so, most of the hazards/encounters have room-sized area damage effects that will easily one shot your party almost every round unless they roll perfectly.
This is definitely a level 3 scenario parading as a level 1.