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Zika Toechopper's page

147 posts. Alias of Rennaivx.


Full Name

Zika Toechopper

Race

Goblin

Classes/Levels

Unchained rogue 1 (HP9/9, AC18/16/14, Init+5, Per+3, F2,R7,W0)

Gender

Female

Size

Small

Age

14

Alignment

Chaotic evil

Deity

Venkelvore

Languages

Goblin

Occupation

Hunter

Strength 11
Dexterity 20
Constitution 12
Intelligence 10
Wisdom 10
Charisma 8

About Zika Toechopper

Statistics:
Female goblin rogue 1
CE Medium humanoid (goblinoid)
Init +5; Senses Perception +3
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DEFENSE
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AC 18, touch 16, flat-footed 14 (+3 armor, +5 dex, +1 size)
hp 9
Fort +2, Ref +7, Will +0
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OFFENSE
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Speed 30 ft.

Melee
Bite +6 (1d4)
Short sword +6 (1d4)
Fangfile (punching dagger) +6 (1d3)
Full attack: Short sword/dagger/bite +4/+4/+1

Ranged
Shortbow +6 (1d4/x3)
Alchemist's fire +6 (1d6 fire for two rounds)

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STATISTICS
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Str 11, Dex 20, Con 12, Int 10, Wis 10, Cha 8
Base Atk +0; CMB -1; CMD 14
Traits
Dirty Fighter: +1 damage when flanking
Restless Hunger: If you have a piece of food (or something a goblin might consider food), you can quickly eat it as part of a charge attack once per day. Doing so increases your speed by 10 feet for 1 round.
Feats
Weapon Finesse (bonus feat): Dexterity instead of Strength to attacks
Two-Weapon Fighting: attack with weapon in both hands at -2/-2
Skills (8 points; 8 class, 0 INT)
Acrobatics +8
Climb +3
Disable Device +9
Linguistics +4
Knowledge (local) +4
Perception +7
Sleight of Hand +9
Stealth +12
Swim +3
Use Magic Device +3
ACP -1

*ACP applies to these skills
Non-Standard Skill Bonuses

Languages Goblin, Common

Special Abilities:

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SPECIAL ABILITIES
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Hard Head, Big Teeth: Goblins are known for their balloon-like heads and enormous maws, but some have even more exaggeratedly large heads filled with razor-sharp teeth. Goblins with this trait gain a bite attack as a primary natural attack that deals 1d4 points of damage. This racial trait replaces skilled.
Small size: Goblins are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Darkvision: Goblins see perfectly in the dark up to 60 feet.
Weapon Proficiency: Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, short sword, and shortbow. They are proficient with light armor, but not with shields.
Sneak attack: +1d6 when flanking or target denied Dex bonus to AC
Trapfinding: A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.

Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-38 lb. Medium 39-76 lb. Heavy 76-115 lb.
Current Load Carried 15 lb.

Money 7 GP 0 SP 0 CP

Short sword (10 GP) (2 lb)
Shortbow (35 GP) (2 lb)
Studded leather armor (25 GP) (10 lb)
Fangfile (punching dagger) (3 GP) (2 lb)
Alchemist fire x3 (60 GP) (3 lb)

Took by humans (silly meat,
Burn their hair and poke their feet!)
Bit their guard man, ran away,
Found out they taste good that day!
Nicked their slicers, watch stone tents
Learnt their tricks till they made sense!
They so blind, don't move their feets;
Zika hunter, tall men treats!

Zika, having developed a taste for human when she was kidnapped by them as a child, has spent years observing them from the shadows in order to improve her chances at getting a treat. (The eyes are her favorite part, and she always reserves these for herself.) She has a head and mouth that are large even by goblin standards, and when she smiles, long, cruel teeth are exposed, sharpened to points with a fangfile she always carries. She favors a quick, sneaky fighting style, for she knows that her best chance at a tasty feast is to take down a scout or outrider so quickly they get no chance to call for help. Her clothing is assembled from cast-off human rags, so she is better able to hide in their garbage heaps. Her appetite is voracious, and she has assembled her clothing with myriad pockets, each always kept full of various snacks with which to sate her hunger. She primarily occupies herself as a hunter, foraging supplies from human settlements and bringing home fresh meat.