Bloodrager

Ziggit's page

44 posts. Alias of Tuyena.


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Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Fort: 1d20 + 3 ⇒ (20) + 3 = 23

Ziggit shrugs, "Where'n I'm from, this kind o' heat ain't nuthin' to concern ya'self about."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Continued Stabbing: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 9 ⇒ (8) + 9 = 17

With one Owlbear dispatched, Ziggit turned his attention to ridding the group of the second.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Knowledge Arcana: 1d20 + 6 ⇒ (13) + 6 = 19

Ziggit had been keeping quiet to let the group act as they normally would as much as possible, and to hopefully show he wouldn't be a nuisance.

He knew of Owlbears and hopefully would get an opportunity here to prove his Prowess against the beasts.

Power Stab Owl 1: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 9 ⇒ (1) + 9 = 10

Confirm?: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d8 + 18 ⇒ (5, 7) + 18 = 30

[x] Rekt Owlbear
[ ] Not Rekt

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Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Plenty of men done been through worse and ain't takens dey own lives, pulls ya self together. You got sorrows? Yeah, well turn your anguish inta anger and do somethin's actually meaningful about it then."


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit sat quietly listening to the daemon and others talk amongst themselves, when the daemon finally vanishes he gives a very apathetic, "Meh."

"Ain't collapsin' this here mine pretty much same as killin' 'em? Ceptin' den he doesn't get ta scurry back ta 'is home plane."

"Eh. Either way I don't much gives a damn."

"Though, I ain't thinkin' he's being level wit us. If'n Goodill here has beens here bafore, and you wants ta die, den why erase 'is memory?"

"Shirley you'd want him ta remember so's he can bring folks downs here ta finish you off."

"And why all the games den evens now wit us?"

Ziggit shrugs, "Maybe he's just stupid. But it ain't likely."

"Dis whole thing isn't on tha narrow, like."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

It's too bad you don't use the dump Stat of Cha to boost your Int.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

I might again refer to the fact that I never suggested any spells to you, you seem to find reading comprehension difficult, I'll take that as my answer.


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

I'm truly uncertain at this point if you're being obtuse on purpose.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

As I've said, dice should always be done at half plus .5.

It isn't like you came out and said, "I don't think Magic Weapon is very good." A spell which only use is between levels 1 and 2 and whose job is really done better by your martials carrying proper oils.

It's pretty hard to argue against Burning Hands being a top 10 level 1 spell, and even if you somehow could it's right on the outside of that list.

You need a pretty sound argument as to why you feel that way, that a damage focused martial character can on average out perform a utility focused caster in DPR against a single target isn't very compelling.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

I never told you what spells to take. You said you didn't like Burning Hands, I'm simply stating you undersold how powerful the spell can be.

And that your math was wrong.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

You realize the link you provided sides with me and not you, right?

2d6 is an average of 7 and not 6 which is what you used in your original example.

A 1d4 is an average of 2.5, and 1d8 is 4.5 and on and on. Anytime you use round down with dice that are even numbered you're doing it wrong.

2d4 is 5 and not 4, where as 3d4 is 7.5 and thus 7.

Furthermore the Barbarian cannot swing all day, because the Barbarian can only adventure as long as his companions. It's nice to pretend martials have that advantage over casters, but it's not actually true. When the Cleric and Wizard are out of spells, you're going to rest no matter how much juice the Barbarian has left in the tank.

And suggesting that spell focus and the like are "burning" Feats on a caster is trite. I can have a Wizard take only item creation feats and still be By a landslide the most effective member of a party. Casters don't need Feats, and whatever they spend them on will be just fine. You could do a lot worse than giving your party a way to deal with AoE encounters.

I have a Flame Oracle right now, I'm not even as specialized as I could be and a Fireball is often enough to clear the room of everything except a boss on the first cast.

That kind of situation is where blasters excel. Blasters aren't bad because they can't deal enormous DPR, they can. They're bad in comparison to what God Wizard's and Summoners can do.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Also you're not counting half dice when you calculate DPR, which, sorry to say, shows you lack a fundamental understanding of how dice averages function.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

It's also worth mentioning that while Burning Hands can't critical, it also cannot miss, something which can be vitality important against particular enemies or just for consistency sake.

And I didn't even begin to mention bypassing DR.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

You could easily be an Orc and Dragon Dual Blooded Sorcerer with +2CL on Burning Hands by level 3 and be dealing 5d4. An average of 12 damage. But then because you're rolling 5 dice you also add +10 static damage to the spell as well from Orc and Dragon Bloodlines, for an average damage of 22.

This is already competing with martial damage at that level range even on a resist, and if you consider that you can hit upwards of 4 targets you can easily be putting out 60+ DPR at level 3, something only the cleaviest of Barbarians is going to be able to keep up with.

Not to mention you having 15 foot reach which can allow you to bypass AoO, hit targets through difficult terrain or other inaccessible areas or hit hovering targets without making acrobatics checks.

This gets even more impressive when you consider something like Intensify Spell which can have you pumping out 10d4+20 for an average damage of 45 per target with a 2nd level spell slot and doing it at lvl 8 or earlier.

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Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Fort: 1d20 + 3 ⇒ (14) + 3 = 17

I don't have permission rights over my token on the map it seems, I plan to move into a flank.

Ziggit moves up and attempts to finish off the demon.

Stab: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (2) = 18

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

You're underselling Burning Hands pretty hard imo.

As for negative channeling Clerics it can be done effectively it just requires a very particular build path and it can be relatively reliant on the length of your adventuring day.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Will: 1d20 + 1 ⇒ (16) + 1 = 17

Ziggit removes his spear from the toothy monster and the creature is ripped apart as each branch of the Spear leaves grievous wounds as it's extracted.

Ziggit then turns his attention to the downed monster from Tassadar's spell.

Stab: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 9 + 1d6 ⇒ (3) + 9 + (1) = 13

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

What happened to the one Ziggit stabbed last round?

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Fort: 1d20 + 3 ⇒ (16) + 3 = 19

"Eh, the ol' dour face and the mayor already have done some work on theirs, so I'ma guessing let's get theirs done firs'."

Ziggit shoots out his spear to attack the one troubling the mayor hoping to finish it off after his attack.

Spear Stab: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d8 + 9 ⇒ (8) + 9 = 17 I'm not exactly sure if you count as flanking someone if they are sharing a square, but if it does, here' s my SA to be added onto my damage. SA: 1d6 ⇒ 4


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

I also vote for Init rolling by DM otherwise you spend a whole day to even get ready for combat.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Fort: 1d20 + 3 ⇒ (18) + 3 = 21

Init: 1d20 + 5 ⇒ (1) + 5 = 6

"There's a guy I know who'd get a real kick out o' these critters." says Ziggit assuming a more combat ready stance.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Directly on top of each of us?

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

I have combat Reflexes so I may have killed my attacker before it ever got to do anything. Furthermore I would get a hit against most of these I think? Since we were traveling in a line I would get an AoO Vs mine and any that moved past me I do believe let me know on that.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit winces at being called Ziggy, "Lissen friend, I ain't one for complainin' but the names I get, but Ziggy jus' sounds plain awful."

"If you want ta shorten mah name, plenty of folks used to call me The Git, or just Git."

"Anyways, wat happens if either of yas die, do ya know? Do you like get forced back togetha? Or does that part of ya personality die? Do ya both die?"

"It sounds like a useful ability ta have, though I'm not sure I would want da complications of dealin' with my own self. Seems paradox like."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Odd ta be sure. How is that fruity workin'? Is dat some kind o' split personality ya gots goings on? Is one of em' fake, like?"

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit casts a spell that leaves a faint diffuse glow about him.

Mage Armor is up.

He then readies his spear and falls in right behind the Mayor as second in line.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Aye, yeh, places where one gets a name like Ziggit."

Bluff: 1d20 + 6 ⇒ (7) + 6 = 13

The Bluff:

Ziggit is telling the truth about everything so far you get the feeling, excepting where he got his name from you feel is closer to a half-truth.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"When it come ta trust, let me tells ya this."

"I give ya mah word that I'm on the level with ya about mah trip and about helping ya with this mess the mayor be in."

"And so ya be knowing, where I'ma from, a man give 'is word, he gives his life too."

Ziggit pats a pocket on his vest, "In fact, I jus' so happen to carry a list o' men who forgot dat fact, and one day I'ma intendin's to remind 'em."

Ziggit grabs his spear and gets up from his resting position, "Whenever y'all is ready."


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Well, I ain't keen on goin' in ta sit'ation like this blind an all, but I'ma figurin' y'all might need mah help. Sides' that I'm thinkin' this could help us establish one another, like."

"I see this through with y'all, and you consider mah offer ta take me to Kartheisly in good faith, yeh?"


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Well remind me o' sumthin' real quick, if'n I'ma not mistaken, den didn't these giants be attacking this island long for the mayor was born?"


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Ehh, I s'pose maybe it's some sort o' devil fruity type ability behind it I guess, but I'm not familiar."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Arcana: 1d20 + 6 ⇒ (8) + 6 = 14
Local: 1d20 + 6 ⇒ (18) + 6 = 24

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"If'n some person be stealin' away folk, what be their purpose? It can't be for eats, yeah? Halflin's don't seem ta haves much meat on dey bones, n' only stealing away a handful every few months." Ziggit shrugs.

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit raises an eyebrow, a particular finger, and inclines his head to the group of newcomers, in particular Kael.


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Ya ain't ever asked a question, and seein's how you come into this here room without tha mayor, disturb mah rest, den as far as I'm seeing the one in question is you. Pretendin' otherwise is trite."


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Ehh, name a price I ain't ever been one for hagglin'."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"So we don't trust one anothers."

"I tend ta find that one thing people's of all sorts trust n', it be gold."

"N' I just happen ta haves some. Not ons me, mind."

"So here's where I'ma coming from. If'n y'all are heading by Kartheisly sometimes soon and ya happen o' haves a cabin with a lock, den I can pay solid money for ya time."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit laughs, "Hah, you've no ideas friend."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit bites down on his lip and looks back and forth amongst the group, "So where pray tell, is this little group o' traydas here headin'?"

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

Ziggit nods to Mordrin, "So I'ma gatherin' that y'all are here on accounts of the attacks and o' tha mayor tellin's ya ta come and wait here."

"But what brings you ta this ol' island anyways? You all traders?"

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

"Call me Ziggit."

"Wasn't awares of any attacks going on. But the ol' mayor ought ta take care of it. Folks around here seem confident in his abilities."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

The man puts his arms up around the back of his seat, "Way I'ma figurin', seein's hows I was here first n' all, the right ta ask questions belongs to me."

The man nods to the woman as she takes a seat opposite him, "Ahh, but I'll humor ya all the same. Don't look too much like the crooked kind."

"The ol' mayor an I are some new acquaintances ya might say."

"I gots some biznesses ta takes care of over n' Kartheisly, an I was wondrin' if he couldn't give me ah hand n' it."

-Posted with Wayfinder


Male Half-Elf Eldritch Scoundrel 3| HP 20/27 | AC 14[18], FF 10[14], T 14 | Fort +3, Ref +7[8 Traps], Will +1[3 Enchantments] | CMD 17 | Perc +8[9 Traps], SM +0 | Init +5
Active Effects:
Mage Armor

The man makes no effort to get up from his seat nor to remove his legs from the table, but you can see his eyes dart to his spear as if cataloging it's exact location.

"Well now... Ain't chy'all a right an proper lookin' odd kind o' sort."

"Hopefully you's the kind o' folk that get invited inta homes, yeah? Instead o' the ones who invite demselves."


Dot.