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Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() jeweler: 1d20 + 10 ⇒ (6) + 10 = 16 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Here. Just busy with holidays stuff. Retail holiday craze. I’m gonna go with majority vote unless I need to break a tie. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Real Life is being real tough right now. Please bot me until further notice. Thanx. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() fort: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr readies her crossbow for the ensuing fight to be had. She then casts a spell on herself. cast invisibility on self ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr stands there, leery of what could come. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr ponders what she will be facing. She then implants a trick on herself, and another on Sway. maskmiseey on self
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Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() will: 1d20 + 14 ⇒ (8) + 14 = 22 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr hears the voice of Abbraxas in her head, but doesn’t even flinch for a moment. Zen’yr! Do not be alarmed, you are still in a dream-like state. You helped my foolish minion meet his demise, and I am not one to turn my back on a deal! What do you wish for? Prosperity? Recovery? Rescue? Or perhaps simple Wealth? Zen’yr though of her options for a few, weighing the options. Recovery may come in handy, but what will that open myself up to? The last thing I need is to be in debt to some archfiend of evil. As they are all intreredting offers, I decline your help. Last thing I need is to be in your debt of any kind WHAT! You dare refuse the gifts of Abraxas? I will search for your soul when you die and will make you regret those words. This. Isn't. OVER! ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Well, with the Lich gone I could only imagine what farther below jewelry: 1d20 + 10 ⇒ (1) + 10 = 11 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr who is usually quiet, speaks up Look, we destroyed the lich right, lets just move on. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr lets out a sigh of relief as the final knights fall. She gladly takes the wand and taps Illya until she is feeling better. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr keeps tapping Kellan with her wand. 1d8 + 1 ⇒ (5) + 1 = 6 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr taps Kellan with her wand once more. 1d8 + 1 ⇒ (5) + 1 = 6 so that 12 hp restored from last round + this round ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr, uses her invisible state to walk up and tap her fallen ally with the prepared wand. Kellan: 1d8 + 1 ⇒ (5) + 1 = 6 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr moves in, and readies her wand in case anyone gets injured. She than casts invisibility on herself. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() healing Vayu, Sway, Kell, Ilya: 4d8 + 4 ⇒ (8, 8, 7, 7) + 4 = 342d8 + 2 ⇒ (8, 8) + 2 = 187d8 + 7 ⇒ (1, 4, 7, 2, 2, 1, 5) + 7 = 2910d8 + 10 ⇒ (1, 2, 6, 8, 6, 8, 1, 6, 1, 8) + 10 = 57 23 used ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() For those in the abyss room, didn’t the guy tell us that the lich’s phylactry was to be tossed into the abyss. Did he ever say what/where the phylactry was? ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() The Lich seriously is above Caster Level 11. This has me very worried fort: 1d20 + 8 ⇒ (13) + 8 = 21 Zen’yr continues to hack and cough as the vapors are slowly choking the life out of her. She takes advantage of the increased speed as she casts Greater Ivisibility on herself and tries to move out of the dangerous fog. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() fort: 1d20 + 8 ⇒ (12) + 8 = 20 Zen’yr hacks and coughs with the others. She moves back out of the room and tries to dispel the noxious gasses affecting her and her allies. dispel magic: 1d20 + 10 ⇒ (12) + 10 = 22 dispel CL 22 or lower ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will grab her wand of magic missile and blast the purple tinted enemy. purple: 1d4 + 1 ⇒ (4) + 1 = 5 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Im still invisible until the end of round 12, unless something bypasses my invisibility?? ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Last round Zen’yr moves up and places a hand on Ilya’s shoulder. She feels a temporary surge to her health. temp HP: 1d8 + 5 ⇒ (5) + 5 = 10 Current round Zen’yr touches Ilya’s back and connects with her mental synapses. She implants a different trick in her mind, which will trigger upon being attacked. 3 mirror images for Ilya ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr movesback through the door, and casts a spell at the end. A slimy, slick patch of grease coats the floor under the group of soldiers harassing Ilya and Kellan. grease, reflex 15 or prone for yellow/purple/salmon/blue ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() fort: 1d20 + 8 ⇒ (13) + 8 = 21
Sorry Vayu, it was the only thing I could think of at the time. If we TPK, you all can blame me ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Ilya, Kellan get back here and stay far from the room. I have a plan Presuming they do so, Zen’yr moves into the room while grabbing a scroll. After reading from it, a bolt of electricty screams down the wall, crackling along the length of the room. 60’, reflex dc 15 for half 5d6 ⇒ (4, 3, 6, 4, 6) = 23 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() My action this round is greater invisibility. I was more asking for next round ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will cast greater invisibility on herself after she sees Ilya take out her pent up anger and frustration on the stone soldiers. GM clarification, would a lightning bolt spell down the wall hit/destroy multiple mirrors at once? ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() will: 1d20 + 14 ⇒ (14) + 14 = 28 Zen’yr makes a big yawn, as she feels her eyes get heavy. She quickly regains herself and shakes her head real quick. Hmm, cute. Looks like I may have my work cut out for me if my friends are as strong willed as I am ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr moves behind Vayu, and casts a spell to hopefully give her side an advantage. cast haste on party, lasts 10 rounds ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr pulls out her own wand of Magic Missile and sends a ball of force slamming into the enemy. 1d4 ⇒ 2 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr sees a burst of noxious gas fill the room. She can smell the rotten stench from where she is and decides not to go near it. She tries to disrupt the spell that is already there and undo the magic in it. spell craft cloud: 1d20 + 13 ⇒ (13) + 13 = 26
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Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Do I still use my spell slot? Yay, we can leave :) ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr looks at the otherworldly creature. She wants to disable it, hoping it will back down. She casts blindness/deafness, choosing to blind the creature into submission. After casting the spell she moves out of the room. SR If needed: 1d20 + 10 + 4 ⇒ (12) + 10 + 4 = 26 Fort Save 16 or be blinded permanently ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() But how do we know this if we cannot look around ourselves. What if we don’t make any messes, could we look around? diplo: 1d20 + 13 ⇒ (3) + 13 = 16 Is this even worthwhile to try diplo, if not you can just roll initiative lol ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr hangs back, around the corner, wanting to stay out of sight. She pipes up, completely out of character for her. Perhaps it’s the fact that the creature, or voice didn’t start attacking them or try’s no to turn them to stone. We are trying to locate someone. Any chance you can help us? diplo: 1d20 + 13 ⇒ (14) + 13 = 27 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will implant a few tricks. She implants the “mask misery” trick on herself, and than gives Ilya temporary vitality. temp hp Ilya: 1d8 + 5 ⇒ (5) + 5 = 10 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will grab her new wand of Infernal healing and tap Ilya with it. She than grabs her wand of cure light wounds and starts using charges until Ilya is all patched up. Let me know if you use less charges clw: 13d8 + 13 ⇒ (3, 7, 6, 2, 5, 2, 3, 1, 1, 8, 3, 7, 6) + 13 = 67 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr heard Illa cry out as she is picked up like a bug off the ground. Against all of her better judgement, she moves up and stares at the giant mechanical beast. She than tries exert her will on the uncaring, soulless enemy. Casting Greater Forbid Action, Will Save DC 21 Mesmerist stare, -3 will saves & -3 damage rolls
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Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will pull out a scroll of haste and cast it on her party members. Since I can only get 5 ppl. I will exclude myself from it ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() They are ACTUALLY making us spend $4K on a “western star shaped ioun stone” to proceed. Hmm, I just hope I get the sucker back after this lol Zen’yr thinks back, to the floor a few above her. She remembers seeing a beautfoul blue stands me in there, shaped like a star. The Hellknights at the keep took possession of it, and gave her a small “finder’s fee”. She wondered if that would work. If I am incorrect please tell me as I would never actually purchase it since I would never actually use it Guys, I have an idea, hang tight. I need to make a trip topside. She comes back about 30 minutes later and hands Sway the new acquired ioun stone. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() history: 1d20 + 5 ⇒ (12) + 5 = 17 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr will cast detect magic and scan the room to see if anything “pings” as magic. ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() I was having that same problem, I had close to 30K, and wasn’t sure what to get. I could always upgrade my armor or crossbow, but I’m not built around that. I should probably upgrade my cloak of resistance from the current +2 —> +4 for 12K? I could always go scroll happy lol since my UMD is +26 ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Zen’yr goes on a small shopping spree, after getting her last stipend from her foray into the strange Emerald Spire complex. She has a drink, as she is unsure if she may be the next victim of the horrors of what lies farther down. She meets back at the top of the spire, and greets those she has risked life and limb with. Hello all, I hope the time has been well for you., as she lets the fluffy pet Ilvan on the head. I’ve grown quite fond of you Mr. Fluffy She straightens her chain shirt, and the contents of her handy haversack. Ready as I will ever be ![]()
Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() Vayu wrote:
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Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11
![]() I thought Vayu put the cyclops helmet on? Does he still count as wearing it, even if petrified? Can he auto 20?
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