Swampwalker

Zenithar Mori's page

1 post. Organized Play character for rorek55.


Race

Human

Classes/Levels

druid 1

Gender

M

Size

M

Age

22

Alignment

NN

Languages

common, druidic

Strength 10
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 18
Charisma 8

About Zenithar Mori

Statistics for Zenithar Mori:
Male Human Druid 1
N Medium Humanoid (human)
Alternate racials-
Init +3; Senses Perception +9
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DEFENSE
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AC17 , touch 13, flat-footed 14 (+2 armor, +3 dex, +2shield)
hp 10
Fort +3, Ref +3, Will +8
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OFFENSE
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Speed 30 ft.

Melee
Spear
To hit: +0
Damage: 1d8
Ranged
Sling
To Hit: +3
Damage: 1d3
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STATISTICS
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Str:10 Dex: 16 Con: 12 Int: 10 Wis: 18 Cha: 08
Base Atk: +0; CMB +4; CMD 17
Traits: Indomitable will, focused mind
Drawbacks:
Feats:
1- Spell focus conjuration, augment summoning
Skills: 4+2
Acrobatic-1
Survival-1
Perception-1
Spellcraft-1
Know. Nature-1
ACP -2

*ACP applies to these skills
Non-Standard Skill Bonuses

Languages Common, druidic

Spells
oth level-
purify food and drink, create water, detect magic

1st level-
produce flames, Hydraulic push, obscuring mist (domain)
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GEAR/POSSESSIONS
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Arms and Armor: sling, Leather armor, heavy wooden shield

Misc Gear: backpack, belt pouch, waterskin (3), caltrops (3), Grappling hook, 50ft hemp rope, , fishing hook, torch (5),

Scrolls 2 CLW scrolls, 1 scroll of frost bite, 1 scroll of magic stones

Carrying Capacity
Light 0-116 lb. Medium 117-233 lb. Heavy 234-350 lb.
Current Load Carried 0 lb.

Money GP 5 SP 5 CP

Background:

Zenithor Was left for dead in the forests of his homeland, and surely by all rights should be dead. However, the spirits of nature themselves seemed to tend to the babe, and as he grew, he grew ever more connected to world around him. He Eventually began to use the magic of the druids on his own, and brought attention to himself. His gift was so natural it seemed as if he had come straight from the earth (in some ways, he had) He was training in the ways of druids by the caretaker of his forest, and proved to be an excellent spellcaster. Harnessing the power of nature all around him, he showed great aptitude in both controlling the weather and aspects of the natural world, and calling forth allies from its wilds. He eventually joined the pathfinders for one reason. To better understand the “civilized world” and its function. He sees it as an integral part to the natural world, but does not sense a conncection to it as he does the wilds, and so if baffles him often. Having grown up in the wilds, where things are simple, and blunt he often misses the social niceties thought the norm.

Appearance and Personality: