Lizardfolk

Zayobo's page

41 posts. Organized Play character for Brian Minhinnick (RPG Superstar Season 9 Top 16).


Gender

EAC 14, KAC 16; SP 8/8, HP 10/13, RP 1/4; Fort +3, Ref +3, Will +2 (+2 vs fear); Perc. +0

About Zayobo

Male vesk mercenary soldier 1
N Medium humanoid (vesk)
Init +7; Senses low-light vision; Perception +0

DEFENSE
SP 8 HP 13 RP 4
EAC 14; KAC 16
Fort +3; Ref +3; Will +2; +2 vs. fear effects

OFFENSE
Speed 30 ft.

Melee tactical doshko +4 (1d12+3 P; analog, unwieldy) or
unarmed +4 (1d3+3 B)

Ranged light reaction cannon +4 (1d10 P; penetrating)
Ammo:[X][][][][][]

frag grenade I +4 (explode [15 ft., 1d6 P, DC 13])

shock grenade I +4 (explode [15 ft., 1d8 E, DC 13])

Offensive Abilities primary fighting style (blitz)

STATISTICS
Str 16 (+3); Dex 16 (+3); Con 13 (+1); Int 8 (–1); Wis 10 (+0);
Cha 10 (+0)

Skills Athletics +6, Intimidate +4, Survival +4; (reduce the
DCs of Culture and Profession [mercenary] checks by
5 when recalling knowledge about military procedures
and personnel)

Feats Mobility

Languages Common, Vesk

Combat Gear mk 1 serums of healing (2), frag grenades I (2),
shock grenade; Other Gear troop ceremonial plate, light
reaction cannon with 18 heavy rounds, tactical doshko,
everyday clothing, field rations (1 week), hygiene kit,
personal comm unit, credstick (9 credits)

SPECIAL ABILITIES
Low-Light Vision: Can see in dim light as if it were
normal light.

Mobility: Gains a +4 bonus to her AC against
attacks of opportunity she provokes by moving out of a
threatened square.

Natural Weapons: Unarmed attacks deal lethal
damage and aren’t considered archaic.

GEAR DESCRIPTIONS
Light Reaction Cannon This two-handed ranged weapon
can be fired six times before it must be reloaded. When
damaging objects, it ignores 1 point of hardness.

Mk 1 Serum of Healing Drinking this serum restores 1d8 HP.

Tactical Doshko This two-handed weapon can be used to
make only a single attack each round due to its unwieldy
special quality.