Raistlin

Zaxxeon's page

41 posts. Alias of Edeldhur.


Race

Half-Elf Master Summoner 1

Stats:
||Init +2; Perception +2 ||AC 12, touch 12, flat-footed 10 (+2 Dex) || Fort +0, Ref +2, Will +2; +2 vs. enchantments / Immune to Sleep

Classes/Levels

Status:
HP 16/16 || Spells:1st (2/2) / 0 (at will) || Summoning Mastery: 7/10

Strength 10
Dexterity 14
Constitution 10
Intelligence 14
Wisdom 10
Charisma 18

About Zaxxeon

Zaxxeon
Half-Elf Summoner (Master Summoner) 1
CG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +2
--------------------
Defense
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 16 (2d8)
Fort +0, Ref +2, Will +2; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +0 (1d4/19-20/×2) and
. . quarterstaff +0 (1d6/×2)
Ranged sling +2 (1d4/×2)
Spell-Like Abilities
. . 10/day—summoning mastery
Summoner (Master Summoner) Spells Known (CL 1st; concentration +5):
1st (2/day)—protection from evil, enlarge person (DC 15)
0 (at will)—acid splash, daze (DC 14), detect magic, light
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 10, Int 14, Wis 10, Cha 18
Base Atk +0; CMB +0; CMD 12
Feats Extra Summons, Skill Focus (Spellcraft)
Skills Knowledge (arcana) +6, Knowledge (dungeoneering) +6, Perception +2, Spellcraft +9, Use Magic Device +8; Racial Modifiers +2 Perception
Languages Auran, Common, Elven, Terran
SQ eidolon link, elf blood, lesser eidolon, life link, share spells with eidolon
Other Gear Dagger, Quarterstaff, Sling, Sling bullets (10), Backpack, masterwork (empty), Bedroll, Chalk (10), Flint and steel, Ink, black, Inkpen (5), Journal, Mirror, Scroll case (empty), Spell component pouch, Trail rations (10), Twine (50'), Waterskin, 6 SP, 18 CP
--------------------
Special Abilities
--------------------
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Lesser Eidolon A master summoner's class level is halved (minimum 1) for the purposes of determining his eidolon's abilities, Hit Dice, evolution pool, and so on.

The eidolon otherwise functions as normal. This ability replaces the summoner's normal eidolon
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Summoning Mastery I (10/day) (Sp) You can summon monsters as a spell like ability, maintaining 1 even when Eidolon is summoned.

Albion, The Eye:

Albion
Biped (Claws)
CG Small outsider
Init +2; Senses darkvision 60 ft.; Perception +12
--------------------
Defense
--------------------
AC 15, touch 13, flat-footed 13 (+2 Dex, +1 size, +2 natural)
hp 10 ()
Fort +2, Ref +2, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee 2 claws +3 (1d3+1/×2)
--------------------
Statistics
--------------------
Str 12, Dex 14, Con 11, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +1; CMD 13
Feats Skill Focus (Disable Device)
Skills Disable Device +14, Perception +12, Sense Motive +4, Stealth +18
Languages Common
Other Gear Thieves' tools
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).