Zandu the Storyteller's page

98 posts. Organized Play character for Sethran.

Full Name

Zandu Amorica


| HP: 27/27 | AC:15 (12 Tch, 13 Fl) | CMB: 0, CMD: 12| F: +1, R: +5, W: +7 | Init: +2 | Perc: +1, SM: +18


| Speed 30ft | Re-roll (+1) 1/1 Spells: 1st (B) 3/3, 1st(S) 3/3 Performance: 13/13 | Bond Senses: 2/2 Active conditions: None.


Half-Elf Summoner (U)/1 Bard/2





Special Abilities

Bardic Performance, Summon Monster I






Wherever the Story is


Common, Elven, Varisian, Thassalonian


Storyteller Extraordinaire

Strength 7
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 12
Charisma 19

About Zandu the Storyteller

Character Sheet:

Zandu the Story-Teller

Half-Elf/Bard/2 / Summoner (Unchained)/2

CN Medium Humanoid (Human/Elf)

Init +2; Senses:Low-Light Perception +1; Sense Motive +17


AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)

hp 27

Fort +1, Ref +5, Will +7 ; +4 vs Bardic Performance, Sonic and Language dependent affects.


Speed 30ft.

Ranged: Acid Splash +3 vs touch ; d3 Acid


Str 7, Dex 14, Con 12, Int 14, Wis 12, Cha 19

Base Atk +2; CMB 0; CMD 12

Feats: Skill Focus Perform(Oratory), Flagbearer, Extra Evolution,

Traits: Extremely Fashionable, Maestro of the Society

Skills: Bluff (4) +12, Intimidate (3) +10, K. Local (3) +11, K. History (3) +11, K. Planes (3) +9, K. Religion (3) +9, Perform (Oratory) (4) +18, Spellcraft (3) +8

Languages: Common, Elven, Varisian, Thassalonian

SQ : Bardic Performance, Summon Monster,

Combat Gear: Quarterstaff with Pathfinder Flag, M/W Oratory Tool , Summoner’s Kit, Sleeves of Many Garments, M/W Studded Leather, Acid x2, Holy Water x 2, Smoked Goggles, Wayfinder w/ Cracked Magenta Prism (Oratory). Spring Loaded wrist sheath x2 (Wand of CLW 40/50, Wand of Mage Armour 43/50). Snowball wand (45/50)

Special Abilities
Sophisticate: +2 K. History and K.Local

Wary: +1 Bluff and Sense Motive

Multitalented: Bard/Summoner (Unchained)

Favoured Class: Bard (Skill pointx2)/ Summoner (+2/4 Evolution)

Bardic Performance: (Standard) 6 + CHA + 3 [13]

Bardic Knowledge: +1/2 Bard Level to knowledge checks

Versatile Performance (Oratory): Use Perform (Oratory) in place of Diplomacy/Sense Motive

Life Link: If Eidolon takes enough damage to banish it, Summoner can sacrifice HP to reduce the damage so the eidolon is not banished, No action. Must remain within 100’ to remain at full strength.
Summon Monster I: (Standard) 3 + CHA; whilst no Eidolon is present, summon creature as per the spell however at 1min/lvl not 1rnd/lvl.

Bond Senses (Su): At 2nd level, a summoner can, as a standard action, share the senses of his eidolon, hearing, seeing, smelling, tasting, and touching everything the eidolon does. He can use this ability a number of rounds per day equal to his summoner level. There is no maximum range to this effect, but the eidolon and the summoner must be on the same plane. The summoner can end this effect as a free action.

Bard: 0 4 (Dancing Lights, Flare, Ghost Sound, Know Direction, Prestidigitation) 1st 3/3 (Liberating Command, Charm Person, Heightened Awareness)

Summoner: 0 4 (Acid Splash, Detect Magic, Guidance, Message, Read Magic) 1st 3/3 (Rejuvenate Eidolon,Lesser, Enlarge Person, Magic Fang)