Harrower

Zandric Zendrani's page

27 posts. Organized Play character for Mike Kimmel (Developer).


Race

human

Classes/Levels

skald 4 | 31/31 hp; Init +3; AC 18, touch 12, flat-footed 18; CMD 18; Fort +6, Ref +4, Will +5; Perception +7, Sense Motive +10

Gender

Male

About Zandric Zendrani

Macros
[dice=Greatsword attack]1d20+7[/dice]; [dice=Damage]2d6+5[/dice] normal
[dice=Greatsword attack]1d20+8[/dice]; [dice=Damage]2d6+7[/dice] inspired rage
[dice=Greatsword attack]1d20+6[/dice]; [dice=Damage]2d6+8[/dice] Power Attack
[dice=Greatsword attack]1d20+7[/dice]; [dice=Damage]2d6+10[/dice] inspired rage and Power Attack

[dice=Initiative]1d20+3[/dice]
[dice=Fort Save]1d20+6[/dice]; [dice=Ref Save]1d20+4[/dice]; [dice=Will Save]1d20+5[/dice]
[dice=Perception]1d20+7[/dice]; [dice=Sense Motive]1d20+10[/dice]
[ spoiler=Inspired Rage]+2 morale bonus to Str and Con, 5-foot enhancement bonus to speed, and +2 morale bonus on Will saves, but a –1 penalty to AC; allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. Choose each round whether you accept or refuse these effects. [ url=http://paizo.com/pathfinderRPG/prd/advancedClassGuide/classes/skald.html#raging-song]Full rules here.[/url][/spoiler]
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Zandric Zendrani
Male human (Varisian) skald 4 (Pathfinder RPG Advanced Class Guide 49)
CG Medium humanoid (human)
Init +3; Senses Perception +7
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Defense
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AC 18, touch 12, flat-footed 18 (+6 armor, +2 Dex)
hp 31 (4d8+8)
Fort +6, Ref +4, Will +5; +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities uncanny dodge
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 greatsword +7 (2d6+5/19-20) or cold iron dagger +6 (1d4+3/19-20)
Ranged longbow +5 (1d8/×3)
Special Attacks rage power (swift foot +5 ft), raging song 18 rounds/day (inspired rage, song of marching)
Skald Spells Known (CL 4th; concentration +8)
—2nd (2/day)—glitterdust (DC 15), heroism
—1st (4/day)—cure light wounds, feather fall, remove fear, saving finale[APG] (DC 14)
—0 (at will)—detect magic, mage hand, mending, message, prestidigitation, read magic
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Statistics
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Str 16, Dex 14, Con 13, Int 10, Wis 10, Cha 16
Base Atk +3; CMB +6; CMD 18
Feats Extra Performance, Lingering Performance[APG], Power Attack, Skald's Vigor[ACG]
Traits arcane temper, inspired
Skills Acrobatics -2 (-6 to jump), Climb +3, Handle Animal +7, Knowledge (arcana) +6, Knowledge (history) +6, Knowledge (local) +6, Linguistics +4, Perception +7, Perform (oratory) +10, Spellcraft +4, Swim +3, Use Magic Device +10
Languages Common, Draconic, Varisian
SQ bardic knowledge +2, rage powers, versatile performance (oratory)
Combat Gear oil of bless weapon (2), potion of protection from evil (2), potion of touch of the sea, scroll of endure elements (x2), alchemist's fire (2), holy water (2), vermin repellent[UE] (2), wand of cure light wounds (50 charges); Other Gear breastplate, +1 greatsword, arrows (20), cold iron dagger, longbow, silver morningstar, cloak of resistance +1, backpack, bedroll, belt pouch, flint and steel, flute, hemp rope (50 ft.), ink, inkpen, journal[UE], mess kit[UE], mirror, pot, soap, torch (10), trail rations (5), waterskin, 2,139 gp

SPECIAL ABILITIES:

Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage Powers (Ex) Skald rage powers affect self and allies under inspired rage.
Raging Song (standard action) (Su) Song can inspire allies in a variety of ways.
Skald's Vigor (Fast healing 2) While maintain raging song, gain Fast Healing 2.
Swift Foot (+5 ft) (Ex) While raging, gain the listed enhancement bonus to speed.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
Versatile Performance (Oratory) +10 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks

PFS REWARDS & PURCHASES:

XP: 9
Fame Score: 14 (Grand Lodge)
Current PP: 12

Chronicles

(5) 47 The Darkest Vengeance: 1,205 gp, 2 PP, 1 XP
(4) Emerald Spire Level 2: 1,536 gp, 4 PP, 3 XP
(3) Emerald Spire Level 1: 1,398 gp, 4 PP, 3 XP
(2) 6-14 Kaava Quarry: 508 gp, 2 PP, 1 XP
(1) 6-01 Trial by Machine: 511 gp, 2 PP, 1 XP
Starting wealth: 150 gp

Purchases
wand of cure light wounds (2 PP)
+1 greatsword (2,350 gp)
breastplate (200 gp)
bard's kit (41 gp)
longbow and 20 arrows (76 gp)
cold iron dagger (4 gp)
2 alchemist's fire (40 gp)
2 holy water (50 gp)
alchemical silver morningstar (98 gp)
scroll of endure elements (2) (50 gp)
oil of bless weapon (2) (100 gp)
potion of protection from evil (2) (100 gp)
vermin repellent (2) (10 gp)
potion of touch of the sea (50 gp)
cloak of resistance +1 (1,000 gp)