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I discouraged her, and used her knowledge nature check to let her know they were non-domesticatable and really mean, but my wife still *REALLY* wanted to keep and train the baby Owlbear, as I expected she would. (For the record the rest of the party would have slaughtered it where it peeped, but weren't gonna mess with her when her domestic instinct put a Ranger and a Barbarian in front of it with swords drawn.)

We came to a compromise. I know it's strictly against the rules, but her Ranger had just hit level 4 by killing the mother bear so the deal was this: She could keep the baby owlbear and bond it as her animal companion, but that's all she gets and it IS a baby: useless in battle and needing much care.

Basically she gets to keep her baby owlbear but she loses having a useful animal companion for a good long while till it grows up some. Does that sound like a passable trade off?

Right now she's leaving it penned up in Diamond Lake. I think by the time we start the 2nd adventure of letting it have matured enough to come along with her but still not be very useful. 'Course now I have to come up with a stat block for a baby owl bear. Any thoughts/suggestions?


Started playing last night. Had a Mage (heading Necro) and a (nearsighted the way he was rolling) Rogue who just fought the whole way in. In a good humorous way. When they raised the first elevator the rogue grabbed the Mage's crow familiar and chucked it inside, triggering the elevator to drop and the Mage to go into a blind panic. He totally freaked out, tring to climb down the colapsed tunnel, then running away at the sound of more beatles, trying to turn the mechanism back to raise the elevator again, then almost running into the fake trapped elevator then they pushed the tomb on the other way to get i back to yellow. :) It was very funny.