Reputation 6 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:
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Zac Atrois
Mechanic 2
CG Small humanoid (Ysoki)
Init +2; Senses Perc +6 darkvision 60', SM +1,
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Defense
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EAC 13, KAC14
SP 14 HP 14 RP 4
Fort +4, Ref +5, Will +1
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Offense
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Speed 30 ft.
Melee 0
Ranged +3
Thrown 0
Space 5 ft.; Reach 5 ft.
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Statistics
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Str 8, Dex 15, Con 12, Int 16, Wis 12, Cha 10
Starship-Combat Version of Skills
Engineering +13
Computers +9
Gunnery +4
Piloting +6
Feats
Armor Proficiency (Light, Heavy)
Weapon Proficiency (Basic Melee, Small Arms, Long Arms, Grenades)
Skill Focus (Engineering)
Barricade
Languages Akitonian, Brethedan, Common, Kasatha, Shirren, Ysoki
Other Abilities
Artificial Intelligence: Exocortex
Combat Tracking: grants proficiency with heavy armor and longarms.
Memory Module: once per day, as a reaction while not in combat, you
can reroll a failed skill check to recall knowledge. Grants a bonus Skill
Focus feat.
Bypass: Gains +1 bonus to Computers and Engineering checks.
Cheek Pouches: Can keep up to 1 cubic foot of items, weighing up to
1 bulk in cheek pouches. Can transfer a single item between hand and
cheek as a swift action.
Custom Rig (Ex): tool for Computers and Engineering Skill.
Darkvision: Can see up to 60 feet in total darkness.
Moxie: can stand up from porne as a swift action. When off-kilter, does not
take the normal penalties and is not flat-footed.
Theme Knowledge: Reduce the DC of Physical Science checks to recall
knowledge about strange new worlds or features of space by 5.
Portable Power (Ex): You can use your custom rig to supply limited power for up to 1 minute to a computer or starship system that lacks power. If this system is part of a much larger network, this trick does not supply power to the entire network, just to a limited point of access (typically a terminal), which might greatly limit functionality. Once you have used portable power on a system, you cannot do so again on that system for 24 hours.
Combat Gear
Second Skin Armor,
Hunting Rifle,
Azimuth Laser Rifle,
extra Batteries x2,
25 extra long arm rounds,
Survival Knife,
Frag Grenade 1 x2
Other Gear
Personal Comm Unit
Personal Light: Lantern
Mk 1 Healing Serum x2
Hygiene Kit
Field Rations (1 week)
Everyday Clothing
Environ Clothing (Radiation)
Fire Extinguisher
Credstick
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Special Abilities
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Boons Slotted this Adventure
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Ally: Faction:Wayfinders
Personal: Scoured Stars Survivor.
Promotional: Social: Starship:Defender of the Fleet (Finest Engines).
Slotless: Elixir of Renewal.
All My Boons:
Elixir of Renewal: You gain a special elixir that you can consume as if it were a serum in order to restore 2d8 Hit Points as well as 1d4 points of one type of ability damage. You can use this elixir only once, even if you have an ability or e ect that would allow you to bene t from the serum multiple times. Check the box that precedes this boon when you use this elixir. Only you can use this elixir and it has e ective market price of 0 credits if sold.
Star Monster Slayer (Starship Boon): You defeated a spacefaring monster known as a Besmaran whelp. Since this battle, you’ve mastered the art of battling against living starship-sized enemies when operating a starship of your own. While this boon is slotted, you gain a +2 bonus to all skill checks made in a starship combat against an enemy living starship. Any of your fellow crewmates who don’t have this boon slotted instead gain a +1 bonus to their skill checks against enemy living starships—the direct result of your guidance during the battle.
Bot Me!:
Zac prefers to engage targets from range while in cover, but will mix it up when needed.