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Z. Zedduces's page

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Well Done! :D I tried to download the Warlord, but it didn't have the Warlord Sheet.


sadie wrote:
Z. Zedduces wrote:
Everything went quite well. Unfortunately, I heard no complaints or tweeks for the sheets, so I don't know precisely where any issues for them are. :(
4 / 10. Must try harder.

Wanting 10 people's feedback I take it?


Everything went quite well. Unfortunately, I heard no complaints or tweeks for the sheets, so I don't know precisely where any issues for them are. :(


sadie wrote:
Talonhawke wrote:
sadie wrote:

Path of War preview for anybody who's interested:

Path of War.zip

SQUEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Please give me feedback, bug reports and things to fix. I know they're there, I just don't know what they are yet.

I'll be roleplaying on the 11th with a few friends. I'll see if we find anything wrong with them after printing out a few of them.


sadie wrote:

I haven't added many archetypes in the current batch, but there are a few things you can expect:

- Russian translation
- A fix for the "d00" bug that's appearing on all the translations right now.
- A number of other bug fixes
- Path of War

Will this be both 1 and 2 Paths of War, or just the first book?


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So what can we look forward to in an upcoming batch? Any wizard or additional Rogue Archetypes? (Like Heister)


sadie wrote:
Z. Zedduces wrote:
sadie wrote:


Well, Fishguts. That's going to make things complicated.
That seriously sounds like Prestige Classes rather than Archetypes, and even those have prerequisites.

Except that they still swap in class features like Archetypes:

Quote:

Unlike Pathfinder archetypes, which must be designed for a single specific character class it can be added to, Starfinder archetypes are designed to be applicable to any character class. Each class has specific class features it gives up at set levels (2nd, 4th, 6th, 9th, 12th, and 18th) if the archetype provides an alternative class feature at that level (though not every archetype will need to have alternate class features at all those levels). An archetype thus becomes part of the class you attach it to, and that class loses a pre-determined ability at the levels the archetype grants you an alternative. For example, the Starfinder Core Rulebook has two archetypes—the phrenic adept and the Starfinder forerunner. The phrenic adept has alternate class features at every level it can—2nd, 4th, 6th, 9th, 12th, and 18th—while the Starfinder forerunner only provides alternate class features at 2nd, 4th, and 6th.

You must decide to add an archetype to a class when you gain the first class level at which the archetype has an alternate class feature. For example, the Starfinder forerunner archetype grants its first alternate class feature (trained for trouble) at 2nd level. So if you take a second level of a class, and decide to add the Starfinder forerunner archetype, you gain trained for trouble as a class feature. What you give up depends on what class you took—a mechanic that gains the archetype would not receive the mechanic trick normally available at 2nd level, while a mystic would gain 1 fewer spells known for the highest level of spell it can cast, and so on. Every class outlines what class feature it forgoes if it has an archetype added that has an alternate class feature at that level. Each class you take

...

Ewwwww, that sounds like a horrible hassle to take. :(


sadie wrote:

Starfinder Archetypes:

Quote:
Unlike Pathfinder archetypes, which must be designed for a single specific character class it can be added to, Starfinder archetypes are designed to be applicable to any character class.
Well, Fishguts. That's going to make things complicated.

That seriously sounds like Prestige Classes rather than Archetypes, and even those have prerequisites.


Any chance of the Unchained Monk and Driver Rogue being repaired? And potential Spell Slinger Wizard Archetype being made? :)


The Rogue Driver sheet is downloading as a standard Rogue sheet, rather than an altered Driver sheet.


Are there any Fighter Archetypes on your make list? Or anyone elses, since I know it's Open Source?


Which character sheets are you presently working on, and which Archtypes? Any ideas on when a new batch will be uploaded? :)


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Would you be willing to make the Class from Tome of Secrets, the Warlord Class Character Sheet? I ask since you already did some for Tome of Secrets.


That's fine, was just wanting to be sure of how you were doing it. =) Take your time. ^_^


Will you be still updating Minotaur or are you only adding stuff to github?


Sadie, how will you be doing the Corruption from the new Horror Adventures book?


Yeah, I think so. Not sure how a Dire Rat falls into a Celestial Archtype, but ok.


Sorry, I'm fairly new to this. I've got a player who wants to play an Empyreal Knight, but I don't understand it's summoning capabilities. Could someone explain to me:
How it's supposed to work?
And a list of what monsters can be summoned at what levels after the skill is attained?


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lol, I need to watch that movie. =) And nice, enjoy! I'm also into anime quite a bit. Fav. series is the Fate/ series.


Is there any good way or suggestion for how to do this?


Ooh, what kinda convention? =) Tell your mom random people say hello! XD Kinda creepy, but I like to be polite. =)

Ah, ok. Sorry to hear they've been a pain for you. <=( Paizo does publish like breeding rabbits, don't they? -.-


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What projects are you currently working on? That way, I know what to look forward to. =) And for a personal sheet to ask for, will you be working on the Machinist for Neo Exodus?