Current Conditions: [yeti party -> +1 STR/DEX skills, +1 Fort], 1 CON & 1 CHA damage, +2 racial bonus to saves against confusion effects, darkvision 60 feet, DR 5/—, EX fly 30 ft
Gender
Male Halfling Operative (Daredevil) 10 | sp 80/80, hp 62/62, rp 12/12 | EAC 27 KAC 28 | F+9, R+15 (evasion), W+8 (+3 vs fear) |
About Yuqab al'Huluw
Yuqab al'Huluw
Male halfling icon operative 10
LN Small humanoid (halfling)
Init +10; Senses darkvision 120 ft., low-light vision; Perception +18
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DefenseSP 80 HP 62 RP 12
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EAC 27; KAC 28
Fort +9; Ref +15; Will +8; +3 vs. fear effects
Defensive Abilities evasion, uncanny agility, uncanny shooter; Resist cold 5, electricity 10, fire 5
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Offense
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Speed 60 ft., climb 40 ft., fly 10 ft. (jetpack, average), sure-footed, swim 40 ft.
Melee survival knife +14 (1d4+4 S; analog, operative, thrown) or
. . tactical baton +14 (1d4+4 B; analog, operative, thrown)
Ranged called hailstorm-class zero pistol +16 (2d6+5 C; critical staggered [DC 22]) or
. . called static arc pistol +16 (1d6+5 E; stun; critical arc 2) or
. . called tactical tetrad rings +16 (1d6+5 B; force; critical push) or
. . holy called corona laser pistol +16 (2d4+5 F; critical burn 1d4) or
. . red star plasma pistol +16 (1d8+5 E/F; line, unwieldy; critical burn 1d8) or
. . survival knife +6 (1d4+4 S; analog, operative, thrown) or
. . tactical baton +6 (1d4+4 B; analog, operative, thrown) or
. . underwater stabilizing tactical skipshot pistol +16 (1d4+5 P; teleportive; critical bleed 2d0)
Offensive Abilities debilitating trick, trick attack +5d8, triple attack
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Statistics
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Str 9 (-1); Dex 24 (+7); Con 14 (+2); Int 18 (+4); Wis 10 (+0); Cha 20 (+5)
Skills Acrobatics +26 (+30 to avoid gaining the off-kilter condition.), Athletics +18 (+22 to avoid gaining the off-kilter condition., +26 when climbing, +26 when swimming), Bluff +21, Computers +20 (10 ranks), Culture +21, Diplomacy +11, Disguise +21, Engineering +20 (10 ranks), Intimidate +16, Life Science +10, Medicine +20, Mysticism +6, Perception +18, Physical Science +8, Piloting +24 (10 ranks), Profession (Actor) +22, Sense Motive +9, Sleight Of Hand +24, Stealth +26, Survival +7
Feats Jet Dash, Mobility, Nimble Moves, Shot On The Run, Skill Focus (Acrobatics), Skill Focus (Athletics), Weapon Focus (small arms)
Languages Abyssal, Akitonian, Castrovelian, Celestial, Common, Copaxi, Daimalkan, Draconic, Drow, Eoxian, Halfling, Ignan, Infernal, Morlamaw, Pahtra, Vesk, Ysoki
Other Abilities celebrity, daredevil, halfling luck, jack of all trades, sneaky, specialization skill mastery , theme knowledge (icon), uncanny mobility
Combat Gear mk I serums of healing (3), mk II serums of healing (3); Other Gear d-suit III (upgrade: jetpack, mk 1 thermal capacitor, mk 2 electrostatic field), called hailstorm-class zero pistol with 1 high-capacity battery (40 charges), called static arc pistol with 1 battery (20 charges), 1 battery (20 charges), called tactical tetrad rings with 1 battery (20 charges)[AR], holy called corona laser pistol with 1 battery (20 charges), red star plasma pistol with 1 battery (20 charges), survival knife, tactical baton, underwater stabilizing tactical skipshot pistol (underwater) with 20 small arm rounds[NS], batteries (2), antigravity belt, engineering tool kit, field rations (1 week), hygiene kit, industrial backpack, infrared sensors, jump jets, mk 1 null-space chamber, mk 2 ring of resistance, religious symbol[AR], small arm rounds (30), titanium alloy cable (50 ft.), toolkit (hacking), viridian balbis aeon stone[AR], credstick (10,942 credits); Augmentations cerebral countermeasures, glass skin, mk 1 synaptic accelerator (charisma), mk 2 synaptic accelerator (dexterity), thermal-sensitive eyes[IS]
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Yuqab is a well-known actor, known for doing all his own stunts. He's also a devout worshipper of Sarenrae, and secretly performs covert operations for the church recovering data that may prove inconvenient or damaging. He joined the Dataphiles to gain access to sources of data that may need to be 'sanitized'.
Yuqab movies:
- Rumble in the Spike
- Akiton Noon
- Steward Story
- Supersteward
- The Stationwear
- Drift Hour
- Dragonkin Forever
- Drunken Solarian
Halfling race boon from playing 1-10, with a stat bump from GMing 1-10 (allowed to use both on one character, confirmed by Thurston Hillman here: http://paizo.com/threads/rzs2urbe?SFS-106-A-Night-in-Nightarch#9)
Dice Expressions:
[dice=Acrobatics to trick]10+26[/dice]
[dice=Hailstorm class zero pistol]1d20+16[/dice]
[dice=Cold damage]2d6+5[/dice]
[dice=Trick attack damage]5d8[/dice]
Yuqab takes a moment to examine the machines, trying to determine what might deactivate their healing nanites.
Seeing his most powerful weapon be less than fully effective (and his player having better reading comprehension the second time...), Yuqab draws another pistol into his other hand as he tumbles again and comes up firing once more.
[dice=Acrobatics to trick]10+26[/dice]
[dice=holy corona laser pistol vs. blue]1d20+16[/dice]
[dice=Magic fire damage]2d4+5[/dice]
[dice=Trick attack damage]5d8[/dice]