CR 5
XP 1,200
Female Half Celestial Feeble Idun /Cleric 1
LG Medium fey (extraplanar, good) outsider (native)
Init +3 Senses darkvision 60 ft., low-light vision; Perception +9
DEFENSE
AC 24/26 _ +5 vs. ranged, touch 14/16, flat-footed 21/23 (+3 Dex, +1 dodge, +3 natural, +1 Agile Breastplate +7, Prot. from Evil +2 def., +5 vs. ranged attacks)
hp 24 (3d6+9+1d8+3)
+4 racial bonus on saves vs. poison;
Resist 10: acid, cold, and electricity;
DR 5/magic
SR equal to CR + 11: 15
Fort +4 (Base +1, Con +3, Oracle +0)
Ref +6 (Base +3, Dex +3, Oracle +0)
Will +8 (Base +3, Wis +3, Oracle +2)
Immune charm, sleep, disease
OFFENSE
Speed 30 ft. (in armor 20 feet)
[dice=+1 Halberd]1d20 + 9 [/dice]
[dice=damage]1d10 + 8 [/dice]
Spell-Like Abilities (CL 4th concentration +?)
Constant–detect good, protection from evil
Special Attacks:
Channel positive energy 11/day (DC 19, 1d6),
Smite Evil 1/day, as a 4th level paladin.
Half Celestial Spells - Caster level 4:
Protection from evil 3/day,
bless 1/day,
Aid 1/day,
detect evil 1/day.
Oracle Spells Known: (CL 1, concentration +6)
1st: 5/day 3/5 left.
Divine Favor - +1 to attack and damage.
Cure Light wounds - 1d8+1
Bless - Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
0 (at will)—guidance, mending, stabilize, virtue
STATISTICS
Str 20, Dex 17, Con 16, Int 18, Wis 17, Cha 26
Base Atk +2; CMB +7; CMD 20
Feats Extra Channeling, Dodge, Weapon Focus (Halberd)
Skills: Idun 30*, Oracle 8%
*Acrobatics +7 (1 rank, Dex +3, CS +3)
*Bluff, +14 (3 ranks, Cha +8, CS +3)
*Climb, +9 (1 rank, Str +5, CS +3)
%*Craft (Wine), +11 (4 ranks, Int +4, CS +3)
%*Diplomacy, +14 (3 ranks, Cha +8, CS +3)
*Disguise, +12 (1 rank, Cha +8, CS +3)
*Escape Artist, +7 (1 rank, +3 Dex, +3 CS)
*Fly, -
%Handle Animal
%Heal, +7 (1 rank, +3 Wis, +3 CS)
%Knowledge (history), +8 (1 rank, +4 Int, +3 CS)
%Knowledge (planes), +8 (1 rank, +4 Int, +3 CS)
%Knowledge (religion), +8 (1 rank, +4 Int, +3 CS)
*Knowledge (geography), +8 (1 rank, +4 Int, +3 CS)
*Knowledge (local), +9 (2 ranks, +4 Int, +3 CS)
%*Knowledge (nature), +10 (3 ranks, +4 Int, +3 CS)
*Perception, +9 (3 ranks, +3 Wis, +3 CS)
*Perform, (sing and dance) +12 (1 rank each, +8 cha, +3 cs)
%*Profession (vintner) +14 (4 rank, +3 Wis, +3 CS, +4 racial)
%*Sense Motive, +9 (3 ranks, +3 Wis, +3 CS)
*Sleight of Hand, +7 (1 ranks, +3 Dex, +3 CS)
%Spellcraft, +11 (4 rank, +4 Int, +3 CS)
*Stealth, +7 (1 ranks, +3 Dex, +3 CS)
%Survival, +7 (1 rank, +3 Wis, +3 CS)
*Swim, +9 (1 rank, +5 str, +3 CS)
*Use Magic Device, +14 (3 ranks, +8 cha, +3 CS)
Languages Common, Sylvan
Gear +1 full plate, +1 Halberd, Silver holy symbol, scrolls, sonic weapon crystal +1d4 augment
Crystal of arrow deflection, +5 to AC vs. ranged attacks
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