Xallin's page

Organized Play Member. 55 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



1 person marked this as a favorite.

Also not having facing rules is REALLY stupid.


1 person marked this as a favorite.

My end goal is to climb to it's back (ala shadow of the colossus) hold on tight ( or possibly tie my self to it with a grappling hook) and hit it with a hammer, while the dragon continues to fly around and do his dragon thing. I don't feel that grapple applies as I'm not trying to pin\lock\move\or stop it from attacking, nor do I think a medium sized player should be able to EVER do these things to something as large as a dragon. I'm fine taking AaO and having to make a hard climb check. Cause as you have all stated that it doesn't want to be climbed. I think subsequent acrobatics or climb checks would be in order as it's trying to fight me off it but it still seems like a possibility.

Another question has arisen as well. If I'm behind the dragon in the air (wizard has cast fly on me) and move out of its threatened square do I take an attack of opportunity? The reason that I ask is is says in the fly skill that for a creature to make a 180 it has to make a fly check and spend 10 feet. It seems to me that if I'm behind it it can't make a a bite attack on me as I'm 5 feet behind the dragon and it would have to make a 180 to get me with the bite. Tail slap makes sense I'm pretty close to the tail. If this is the case it seems to me that it would have to make a fly check and spend 10 feet of movement since it can't spend movement out of turn it can't do this hence I can't be bitten. Is this correct?


1 person marked this as a favorite.

Hi All,
First time on the Pathfinder forums glad to be here. Anyway, I'm a new DM to Pathfinder, and since I always liked it have decided to run my player's through City of the Spider Queen from 3.5, as it's my understanding that Pathfinder is compatible with OGL 3.5.
Conversion has been really easy so far, but the original adventure was written for 4 players, my group has 5 players, two of the players are summon monster fanatics.
I'm currently worried that with 5 players, plus any monsters the player's summon, as well as the druid's animal companion that the monsters are going to get completely over run. Is this a valid concern? If so what might you guys suggest I do to balance things out a bit? Thanks everyone!