
About Xak Phahrius
Xak
Izalguun athlete[com] solarian 1 Alien Archive 3 59
LG Large monstrous humanoid
Init -1; Senses darkvision 60 ft.; Perception +0
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Defense SP 7 HP 13 RP 4
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EAC 11; KAC 14
Fort +2; Ref -1; Will +2
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Offense
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Speed 30 ft.
Melee solar weapon (soulfire shard electron crystal) +4 (1d6+6 B+1 E; stun)
Ranged subzero hail pistol +0 (1d4 C & P; bleed 1d4)
Space 10 ft.; Reach 5 ft.
Offensive Abilities black hole, solar manifestation (solar weapon), supernova
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Statistics
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Str 16 (+3); Dex 8 (-1); Con 11 (+0); Int 12 (+1); Wis 10 (+0); Cha 16 (+3)
Skills Athletics +5, Diplomacy +7, Engineering +7 (1 ranks), Intimidate +7, Profession (video Personality) +7; (reduce the DC of Culture checks related to details of your industry, whether historical or current)
Feats Heavy Armor Proficiency
Languages Common, Izalguun, Kasatha
Other Abilities posture (quadrupedal), stellar mode
Combat Gear mk I serums of healing (2); Other Gear golemforged plating I, subzero hail pistol with 1 battery (20 charges)[AR], engineering tool kit, credstick (110 credits)
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Special Abilities
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Posture (Quadrupedal) (Ex) (Ex) Izalguuns can walk on two limbs or four. As a move action, an izalguun can switch between a bipedal and a quadrupedal posture. When in its quadrupedal posture, an izalguun has a land speed of 40 feet and a reach of 5 feet. While in its bipedal posture, an izalguun has a land speed of 20 feet, a reach of 10 feet, and the multiarmed (4) universal creature rule.