Sipho Munali

Wisp - Jasper Black's page

38 posts. Alias of Philo Pharynx.


Race

Hero points: 1/0; Bruises/Wounds/Conditions: 0/0/0

About Wisp - Jasper Black

Picture

background:
Jasper Michael Count Duke Prince King Thelonius Black the Seventeenth was born to a Jazz singer/pianist and a welder. The full name appears on no official documents based on their inadequate computer structure and insistence on producing sixteen other people in order to append the number. Despite growing up in a musical household, his talents lay elsewhere. Misdirection was his forte and fortunately he found sleight of hand and stage magic as a non-criminal way to do this. Discovering this in childhood allowed him to develop his talent quite a bit.
Though he grew up in California, his mother travelled extensively. Leota Black had a decent musical career and had plenty of friends in show business. His father Darnell would usually stay behind, but they'd send Jasper with her when they could to see the country. One of the few times when his father went, but he could not was when he was sixteen. In 2005, both of them went to New Orleans and never returned. That month, the fires and smoke started.

It took him time to even admit these crazy happenings were coming from him, but then the assassin came. She appeared with a whip of water and kept calling him a half-breed abomination. He survived and drove her off and then went underground to try and figure it out. He's found out that the world isn't what it seems to be. His elemental powers apparently come from a mixing of two bloodlines. The elemental clans had crazy wars in the past and part of their peace is based on not mixing. While only the zealots are out to kill him, most of the others stay far away from him.

This has kept him moving from city to city. Working as a street magician, working the magical side of the street when he can help and figuring out where his place is in all of this. He goes by Wisp in the magical communities to try and keep the two parts of his life somewhat separate.

Wisp

Power Level: 7; Power Points Spent: 140/140

STR: +0 (10), DEX: +3 (16), CON: +3 (16), INT: +1 (12), WIS: +1 (12), CHA: +3 (16)

Tough: +7, Fort: +7, Ref: +7, Will: +5

Skills: Acrobatics 3 (+6), Bluff 11 (+14), Concentration 9 (+10), Diplomacy 5 (+8), Disguise 1 (+4), Drive 1 (+4), Gather Information 7 (+10), Knowledge (arcane Lore) 1 (+2), Knowledge (streetwise) 6 (+7), Language 1 (+1), Notice 12 (+13), Perform (oratory) 7 (+10), Sense Motive 10 (+11), Sleight of Hand 7 (+10), Stealth 11 (+14)

Feats: Attack Focus (melee) 2, Cat's Feet, Challenge - Improved Feint, Diehard, Equipment 3, Hide in Plain Sight, Improved Concealment, Tough 2

Powers:
Eyes of Fire (Super-Senses 3) (counters obscure: Vision, Smoke, infravision)
Always Clean (Features 1)
Protection 2 (+2 Toughness)
Firey Vapors (Damage 7) (DC 22; Secondary Effect)
. . Fatigue 7 (Alternate; DC 17)
. . Nauseate 7 (Alternate; DC 17)
. . Smoky Images (Illusion 7) (Alternate; affects: 1 type + visual - visual + scent, DC 17; Limited (Requires smoke))
. . Suffocate 7 (Alternate; DC 17)
Flight 1 (Speed: 10 mph, 88 ft./rnd; Reduced Load (Medium Load))
Immunity 13 (common descriptor: Fire - Half, environmental condition: Cold, suffocation (all); Limited - Half Effect [10 ranks only])
Smoke (Obscure 1) (affects: 1 type + visual - visual+sense, Radius: 5-50 ft.; Selective Attack; Partial; Progression, Increase Area 3 (area x10))
Smoky body (Insubstantial 1) (Fluid; Action (reaction); Selective)
. . Fire Healing (Healing 1) (Alternate; Action 4 (reaction), Restoration, Total; Limited (Requires Fire), Personal; Regrowth)
Tendrils of Smoke (Elongation 3) (Elongation: 25 ft., range incr 30 ft., +3 Escape & Grapple; Projection; Limited (Half Strength))

Equipment: Cell Phone, Feyweave Suit [Always Clean (Features 1); Protection 2, +2 Toughness], Lighter and Smokes 1, Magic accessories 1, Vehicle: Motorcycle

Attack Bonus: +5 (Ranged: +5, Melee: +7, Grapple: +7/+10)

Attacks: Fatigue 7, +7 (DC Fort 17), Firey Vapors (Damage 7), +7 (DC Staged/Tou ), Nauseate 7, +7 (DC Fort/Staged 17), Suffocate 7, +7 (DC Fort 17), Unarmed Attack, +7 (DC 15)

Defense: +7 (Flat-footed: +4), Knockback: -3

Initiative: +3

Languages: English, Spanish

Totals: Abilities 22 + Skills 23 (92 ranks) + Feats 12 + Powers 47 + Combat 24 + Saves 12 + Drawbacks 0 = 140

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Vehicle: Motorcycle

Power Level: 7; Equipment Points Spent: 9

STR: +2 (15)

Toughness: +8

Powers:
Speed 5 (Speed: 250 mph, 2200 ft./rnd)

Defense: +0

Totals: Abilities 1 + Skills 0 (0 ranks) + Feats 0 + Features 0 + Powers 5 + Combat 0 + Saves 3 + Drawbacks 0 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 9