About William Thomas RikerInitiative: +14 (+6 Dex + 4 Feat + 4 Edge)
EAC: 27 (10 + 12 Armor + 5 Dex)
Stamina Points: 108/108
Fort: +7 Ref: +14 Will: +10 Combat:
Base Atk: +9; CMD: 35
Ranged
Conserving Holy Quantum Storage Spell Storing Aurora Arc Pistol + Sniper Scope: +17 to Hit; Dmg 3d6+6; crit Arc 2d6; range 50 ft; Electricity; 40/40 (2) Ghostkiller (Living) Electromagnetic Radshot + Sniper Scope: +17 to Hit; Dmg 2d4+6; crit Irradiate; range 40 ft; Fire; 40/40 (1)
Theme (Icon - Profession Vid Gamer):
THEME KNOWLEDGE (1ST): Choose a Profession skill. You are hooked deeply into the culture of your iconic profession. When attempting a Profession or Culture check to recall knowledge about other icons of your profession or details about your profession’s cultural aspects, increase the DC by 5. You gain a +1 bonus to checks with your chosen Profession skill. Culture also becomes a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Culture checks. In addition, you gain an ability adjustment of +1 to Charisma at character creation. Celebrity (6th Level):
Megacelebrity (12th Level):
Skills:
Skill Points per level: 8 (Class) + 5 (Intelligence) + 2 (Operative)
Acrobatics +25 (+6 Dex + 12 ranks + 3 class skill + 4 Edge) Athletics +5 (+1 Str + 4 Edge) Bluff +19 (+0 Cha + 12 ranks + 3 class skill + 4 Edge) Computers** +26 (+5 Int + 12 ranks + 3 class skill + 4 Edge + 2 Accelerated Datajack) Culture +25 (+5 Int + 12 ranks + 3 class skill + 4 Edge + 1 Theme) Diplomacy +19 (+0 Cha + 12 ranks + 3 class skill + 4 Edge) Disguise +4 (+0 Cha + 4 Edge) Engineering** +24 (+5 Int + 12 ranks + 3 class skill + 4 Edge) Intimidate +19 (+0 Cha + 12 ranks + 3 class skill + 4 Edge) Life Science +21 (+5 Int + 12 ranks + 4 Edge) Medicine +24 (+5 Int + 12 ranks + 3 class skill + 4 Edge) Mysticism# +15 (+2 Wis + 6 ranks + 3 class skill + 4 Edge) Perception +21 (+2 Wis + 12 ranks + 3 class skill + 4 Edge) Physical Sciences +24 (+5 Int + 12 ranks + 3 class skill + 4 Edge) Piloting +25 (+6 Dex + 12 ranks + 3 class skill + 4 Edge) Profession(Vidgamer) +30 (+5 Int + 12 ranks + 3 class skill + 4 (Kit) + 1 (Clothes) + 4 Edge + 1 Theme) Profession(Mathematician)# +18 (+5 Int + 6 ranks + 3 class skill + 4 Edge) Sense Motive +4 (+2 Wis + 4 Edge - 2 Racial) Sleight of Hand +25 (+6 Dex + 12 ranks + 3 class skill + 4 Edge) Stealth +25 (+6 Dex + 12 ranks + 3 class skill + 4 Edge) Survival +21 (+2 Wis + 12 ranks + 3 class skill + 4 Edge) +4 circumstance bonus on Culture, Engineering, Life Sciences, Mysticism, and Physical Sciences checks to recall information *or* use your Computers bonus on such checks +4 on Computers to make Trick Attacks
Feats:
1st: Skill Synergy (Diplomacy, Physical Sciences)
1st-Bonus: Skill Focus: Computers 1st-Bonus: Skill Focus: Engineering 3rd: Improved Initiative 5th: WF: Small Arms 7th: Technomantic Dabbler 9th: Effortless Aerobatics 11th: Vidgame Aficionado Racial Features:
SIZE AND TYPE:
Androids are Medium humanoids with the android subtype. CONSTRUCTED:
EXCEPTIONAL VISION:
FLAT AFFECT:
UPGRADE SLOT:
Class Features:
OPERATIVE’S EDGE (EX):
Your diverse training as an operative grants you a +1 insight bonus to initiative checks and to skill checks. This bonus increases by 1 at 3rd level and every 4 levels thereafter (+4). SPECIALIZATION:
TRICK ATTACK (EX):
EVASION (EX):
HACKER:
Associated Skills:
Specialization Exploit:
Control Hack (Ex):
Fast Retrieval (Ex):
Furthermore, you dabble in scientific study and have a thirst for knowledge in fields beyond your own, and your ability to create simulations and process data allows you to emulate skills that would normally be beyond your grasp. Select Culture, Engineering, Life Science, Medicine, Mysticism, Physical Science, or Profession (any one); whenever you attempt a skill check with that skill, you can treat half your ranks in Computers as your ranks in that skill for the check, if that would be better. You are considered trained in the skill for the purposes of this check. If you spend 1 Resolve Point as part of the check, you can treat your full ranks in Computers as your ranks in that skill for the check. At 8th, 14th, and 20th levels, you can select an additional skill to use with this ability. Additionally, if you gain a number of ranks equal to or greater than half your ranks in Computers in a skill you have selected with this ability, you can immediately swap out that skill and select a new skill from the list to use with this ability. QUICK MOVEMENT (EX):
WEAPON SPECIALIZATION (EX):
System Guru (Ex) - 6th Level:
Debilitating Trick (Ex) - 4th Level:
Improved Uncanny Mobility (Ex):
Elusive Hacker (Ex):
Specialization Skill Mastery:
Uncanny Agility (Ex):
Triple Attack (Ex):
Tactical Analysis (Ex):
Certainty (Ex):
Utility Belt (Ex):
Equipment:
Clear Spindle Aeon Stone Reconfigurable Clothing (Everyday; Formal; Party x2; Professional) Clearweave II Targeting Computer Holographic Sashimono Radiation Badge Ghost Killer Wounding Aquatic Major Disruption Pistol + Sniper Scope Conserving Holy Quantum Storage Spell Storing Aurora Arc Pistol + Sniper Scope Ghostkiller (Living) Electromagnetic Radshot + Sniper Scope Austere Bone Cestus Battery x2 Industrial Backpack
Upgrades:
Credits: 36,981
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