Ratfolk Troubleshooter

Willam Longwhiskers Fredrickson's page

60 posts. Alias of Motomiles.


About Willam Longwhiskers Fredrickson

Willam Longwhiskers Three-Toe Fredrickson
Male ratfolk swashbuckler (inspired blade) 6 (Pathfinder RPG Advanced Class Guide 56, 125, Pathfinder RPG Bestiary 3 231)
N Small humanoid (ratfolk)
Init +6; Senses darkvision 60 ft.; Perception +11
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Defense
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AC 25, touch 17, flat-footed 19 (+6 armor, +4 Dex, +2 dodge, +2 shield, +1 size)
hp 55 (6d10+12)
Fort +3, Ref +9, Will +3
Defensive Abilities charmed life 4/day, nimble +1
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Offense
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Speed 20 ft.
Melee +1 rapier +14/+9 (1d4+7/15-20+6 Precision)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), panache (4), swarming
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Statistics
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Str 10, Dex 18, Con 12, Int 14, Wis 10, Cha 14
Base Atk +6; CMB +5; CMD 21
Feats Dodge, Fencing Grace[UI], Mobility, Spring Attack, Weapon Focus (rapier)
Traits anatomist, indomitable faith
Skills Acrobatics +13 (+9 to jump), Bluff +11, Disable Device +12, Escape Artist +12, Knowledge (local) +9, Knowledge (nobility) +8, Linguistics +4, Perception +11, Profession (sailor) +4, Sense Motive +9, Sleight of Hand +10; Racial Modifiers +2 Perception
Languages Aklo, Common, Orc, Sakvroth, Varisian
SQ inspired panache, rodent empathy
Combat Gear potion of cure light wounds (2), potion of protection from evil, wand of cure light wounds; Other Gear +2 mithral chain shirt, +1 mithral buckler, +1 rapier, bedroll, belt pouch, blanket[APG], crowbar, fishhook, masterwork backpack[APG], masterwork thieves' tools, signal whistle, silk rope (50 ft.), waterskin, 9 gp, 5 sp
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Special Abilities
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Charmed Life +2 (4/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Darkvision (60 feet) You can see in the dark (black and white only).
Deeds
Fencing Grace Use Dexterity on rapier damage rolls
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Nimble +1 (Ex) +1 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Rodent Empathy Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.
Spring Attack You can move - attack - move when attacking with a melee weapon.
Swarming (Ex) Can share a square with another with swarming, if both att the same foe, he is flanked.

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