Pilla Linuveshi

Kyra Soulkeeper's page

277 posts. Alias of Balacertar.


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HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"As usual, look who has to do the hard work while the water princess talks with her god..." Kyra mumbles while taking the oars and starting to guide the boat into the waters, trying to avoid dangerous whirls and rocks.
Profession (sailor): 1d20 + 8 ⇒ (6) + 8 = 14


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Where Shalissa is happy to let the aspis just go, Kyra is not nearly as nice. She quickly reacts trying to bring down the more injured one "That's for ya'r learning!"
Dagger: 1d20 + 2 ⇒ (14) + 2 = 16
Piercing damage: 1d4 + 1 ⇒ (2) + 1 = 3


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Stepping to the side to gain a flank, Kyra works on the same aspis thug.
Dagger+flank: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Piercing damage: 1d4 + 1 ⇒ (4) + 1 = 5

Critical?: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Piercing damage: 1d4 + 1 ⇒ (3) + 1 = 4

Lodging the dagger in between the bones of the back, the pirate puts the blade very close to the heart "Feel that ya', don't mess up with da' pretty eyed half-orc! Ok?"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

If the thug next to her gets stunned, Kyra quickly stands up and tries to stab the dagger on him.
Dagger (stunned): 1d20 + 2 ⇒ (12) + 2 = 14
Piercing damage: 1d4 + 1 ⇒ (4) + 1 = 5

Otherwise, she remains on the ground.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra opens an eye, and seeing the Aspis serpent looming over her, she quickly feigns being still unconscious on the floor, all while looking for one of her daggers on the belt.
Bluff: 1d20 - 1 ⇒ (15) - 1 = 14

HP 6/11


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Meanwhile Kyra steps back to inspect the noises outside "Very well Sea Princess, an' watt abaut da' ones coming to da' party uninvited?"

She puts her bow around the door's frame, taking cover inside, and shots at the first one in line.
Composite longbow: 1d20 + 2 ⇒ (16) + 2 = 18
Piercing damage: 1d8 + 1 ⇒ (4) + 1 = 5


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Gosh, never trust a serpent!" Kyra gets her bow ready as well, getting closer to both Neethan and Shalissa when she hears what is going on.

Not yet breaking into open combat, but getting ready as the situation develops.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"We'r just clients looking for da' transport and willing ta pay" Kyra winks an eye while giving an eye at the ships there.
Profession sailor: 1d20 + 8 ⇒ (3) + 8 = 11


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Aye, we shall see tonight when ya' come to Kyra's soothing looking for someone to clean the ugly pustules" the pirate smirks while lowering the bow, saving an arrow as she sees magic missiles mopping away the zombies at range.

She winks an eye to Neethan "Ya' shall learn from our Salt Boy"

Afterwards, she nods to Shalissa's proposal and looks for the bags they are carrying to find a shovel, you take a shovel if you want to do some archaeology isn't it?, and starts digging some tombs before heading for Kalabuto.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Di' Father has turn crazy now!" Kyra shouts as she hears the man and sees him charging forward "Give 'sword to da' fanatic and he thinks he cannot get ill evermore!"

"Well... ya' wished for this!" the pirate moves and sets lose one of the arrows to the same zombie attacked by Davor.
composite longbow: 1d20 + 2 ⇒ (17) + 2 = 19
Piercing damage: 1d8 + 1 ⇒ (7) + 1 = 8

Athyra moves in front of them two and not wanting to go into the undead terrain, she readies her glaive to protect them and attack any approaching zombie.
glaive: 1d20 + 6 ⇒ (18) + 6 = 24
Slashing damage: 1d10 + 4 ⇒ (3) + 4 = 7

AoO: glaive (10' reach): 1d20 + 6 ⇒ (12) + 6 = 18
Slashing damage: 1d10 + 4 ⇒ (8) + 4 = 12


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

@GM: Yes if necessary.

While Shalissa consecrates the place, and helps Davor with the water, Kyra holds her bow nervously looking around "Well, the place does reek evilness by itself, doesn't it? If the back group has any sense remaining, they are not approaching the area at all..."

"Finish your play elf, and let's get moving"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra looks bothered up into the sky "Hei big ugly bird, out of he'a'r! The little lady is getting scared, and I do not like ya' either eating my lunch" the pirate aims up and shots her bow at the lowest flying vulture.
Composite longbow: 1d20 + 2 ⇒ (2) + 2 = 4
Piercing damage: 1d8 + 1 ⇒ (7) + 1 = 8

"That is only a warning shot, a'ut of he'a'r!"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Ei overgrown worm, that piece of stubborn metal is going to make a bad digestion, better look somw'hare else ya'!" past the initial surprise, Kyra shots now with more confidence.
Composite longbow: 1d20 + 2 ⇒ (20) + 2 = 22
Piercing damage: 1d8 + 1 ⇒ (6) + 1 = 7

Composite longbow: 1d20 + 2 ⇒ (4) + 2 = 6
Piercing damage: 2d8 + 2 ⇒ (1, 3) + 2 = 6


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

As the ankheg appears next to the trees where she is hiding, Kyra steps back alerted and shots an arrow very pressed "Shut! Is there a farm of these creatures here or what?"
Composite longbow: 1d20 + 2 ⇒ (4) + 2 = 6
Piercing damage: 1d8 + 1 ⇒ (6) + 1 = 7


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra runs towards a tree cover from where to perform another shot "Ya' are a true beast caller ah pretty face? I wonder what else can ya' bring given enough motivation..."
Composite longbow: 1d20 + 2 ⇒ (6) + 2 = 8
Piercing damage: 1d8 + 1 ⇒ (8) + 1 = 9


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra raises the bow pointing at the Ankheg all while making a step back "Aye, I see ya who gets that protective mantle of your goddess..."
Composite longbow: 1d20 + 2 ⇒ (20) + 2 = 22
Piercing damage: 1d8 + 1 ⇒ (8) + 1 = 9

Crit x3?: 1d20 + 2 ⇒ (19) + 2 = 21
Piercing damage: 2d8 + 2 ⇒ (8, 4) + 2 = 14
Total whopping damage: 9 + 14 = 23
The pirate shots valiantly into the beast's eye "Ya' should have thought twice before attacking oldye Kyra's expedition bestie"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"'re ya going to show us your tiger pounce jump pretty face?" Kyra teases Neethan as he produces some lion roar in the area while following behind him and Shalissa, nocking an arrow on her bow and looking attentively for any danger.
Perception/Survival: 1d20 + 4 ⇒ (9) + 4 = 13


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Unperturbed Kyra moves forward 20 feet and raises the bow, putting another arrow in the air "Where all those cocky mates now?"
composite longbow: 1d20 + 5 ⇒ (1) + 5 = 6
Piercing damage: 1d8 + 1 ⇒ (2) + 1 = 3

Unfortunately, the cord slides from her hand prematurely and the arrow is completely unbalanced "Tsk!"

HP 11/11 | AC 15 TAC 12


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Not that fast soggy" Kyra holds the elf as the roar expands all through the village "Problems always come in a pack"

Not letting Shalissa fall, Kyra drives herself and the elf out of the hut, and while one holds the lightning blade up in the night sky to see, the pirate raises her bow and shots at the second beast.
composite longbow: 1d20 + 5 ⇒ (20) + 5 = 25
Piercing damage: 1d8 + 1 ⇒ (5) + 1 = 6

Critical?: 1d20 + 5 ⇒ (9) + 5 = 14
Piercing damage: 1d8 + 1 ⇒ (1) + 1 = 2

HP 11/11 | AC 15 TAC 12
Kyra: move and shot
Shalissa: stand up and move
Athyra: double move

Meanwhile the dinosaur protector runs out of the hut trying to avoid attacks as she closes by the second chemosit.
Athyra: Acrobatics: 1d20 + 2 ⇒ (7) + 2 = 9

Will against second roar?
Shalissa-sickened+circumstantial: 1d20 + 9 - 2 + 4 ⇒ (19) + 9 - 2 + 4 = 30
Kyra: 1d20 + 2 ⇒ (2) + 2 = 4
Athyra+naked courage: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Seeing the size of the creature Kyra hops back looking for a safe place for shooting.
Acrobatics to avoid AoO: 1d20 + 5 ⇒ (9) + 5 = 14

"That elf is crazy, get out of there spoiled maid!" as she speaks up, she shots an arrow to the beast.
composite longbow: 1d20 + 5 ⇒ (19) + 5 = 24
Piercing damage: 1d8 + 1 ⇒ (1) + 1 = 2

HP 11/11 | AC 15 TAC 12


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"This one is in no condition to have a fight" Kyra holds the elf who is still smiling as the shaman leaves the hut "I am staying. But I do not like how that sign she made in the hut looks like."

The pirate takes from a pack a bow and a quiver with arrows.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra puts down a couple of bags with heavy supplies "Yes, please, the would-be heroes are going to ask you about information but what the ones who do the hard work need are roasted beef, mashed potatoes and a good bed."

The middle-aged woman takes a long drink from her waterskin and seeing how Neethan looks at the water, she winks an eye to the new hero in the team "Can you translate that to the natives cutie? Or do you prefer to share a drink with Kyra?"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra tenses seeing the scene develop. She steps on the boat edge "Do you need help sir?"

She looks at the other sailors unsure on what to do about Gregor drwoning "I can assure your there are no treasures hidden bellow the rock waters here"


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HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Guess that means I am to cover the back of the... scraggy lady? What's that mask for? We are used to ugly faces lass" the woman leaves a small water cask on the boat and pushes it gently with an oar "Are we leaving?"

"Besides, name is Kyra"


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Lay on hands: 11d6 + 4 ⇒ (1, 6, 4, 1, 1, 2, 6, 1, 1, 6, 3) + 4 = 36
Thanks to Sashandril and her own magic, Kyra fully regains all her health!

She then quickly strides around the block of ice and attempts to bring down the boss with the warhammer.
+2 flaming shocking warhammer+IC+heroism: 1d20 + 17 + 1 + 1 ⇒ (13) + 17 + 1 + 1 = 32
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (6, 6, 8) + 4 + 2 + 1 + (3, 3) = 33

Crit extra damage?: 3d8 + 4 + 2 + 1 ⇒ (7, 6, 6) + 4 + 2 + 1 = 26 It also gets prone and 1d10 persistent fire damage on a crit

HP 130/130 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)
Drained 3


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra seems confused as a terrible weakness enters her body.

Just after she starts bleeding when she is crushed by the giant terrible blow. In response, she calls for her gods power, healing partly her wounds.
Lay on hands: 11d6 + 4 ⇒ (1, 2, 3, 2, 1, 6, 3, 4, 3, 6, 4) + 4 = 39

+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 ⇒ (15) + 17 + 1 + 1 + 2 = 36
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (4, 3, 8) + 4 + 2 + 1 + (2, 4) = 28 Is that a crit¿?

+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 - 5 ⇒ (1) + 17 + 1 + 1 + 2 - 5 = 17
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (5, 2, 6) + 4 + 2 + 1 + (3, 1) = 24

The dwarven holy warrior casts shield in an attempt to protect herself from the giant.

HP 62/130 | AC 30 TAC 26
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)
Drained 3


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

I am going to assume Snorri Inspires Courage

+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 ⇒ (14) + 17 + 1 + 1 + 2 = 35
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (8, 6, 2) + 4 + 2 + 1 + (4, 3) = 30

"Yes! Thanks Sashandril, keep that coming!" Kyra starts moving extremely fast, swinging her warhammer at the speed of sound to crash the giants!
+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 ⇒ (7) + 17 + 1 + 1 + 2 = 28
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (2, 3, 7) + 4 + 2 + 1 + (6, 2) = 27

+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 ⇒ (19) + 17 + 1 + 1 + 2 = 40
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (7, 8, 4) + 4 + 2 + 1 + (4, 6) = 36

+2 flaming shocking warhammer+IC+heroism+flank: 1d20 + 17 + 1 + 1 + 2 ⇒ (2) + 17 + 1 + 1 + 2 = 23
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (6, 7, 5) + 4 + 2 + 1 + (1, 1) = 27

If both die leaving an action remaining, Kyra strides to reach the boss

HP 128/160 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Nature: 1d20 + 10 - 1 ⇒ (2) + 10 - 1 = 11
Kyra has no idea, but before entering the next area she uses heroism on herself.

Heroism:
10 min
You tap the target’s inner heroism, granting it a +1 conditional bonus to attack rolls, Perception checks, saving throws, and skill checks.

Ref +HR: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
The dwarven female barely manages to avoid part of the freezing cold.

As the combat breaks in, Kyra uses shield cantrip to protect herself a bit better, then Strides closer and swings her warhammer into the first giant.
+2 flaming shocking warhammer+heroism: 1d20 + 17 + 1 ⇒ (5) + 17 + 1 = 23
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (7, 4, 3) + 4 + (6, 5) = 29

HP 142/160 | AC 30 TAC 26


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

The rest of the week will be fairly complicated for me for what posting concerns.

Please bot Kyra as it better fits. Unless something else is needed that she can deliver, she will mainly behave as you have seen so far, swinging her warhammer and healing with lay of hands when needed.

Things should come back to normal by next week.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Will DC 25: 1d20 + 16 ⇒ (7) + 16 = 23
Kyra fails once more to surmount the slowing presence.

But the dwarven female waves her warhammer trying to bring it done "Ha!"
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (19) + 17 = 36
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (6, 8, 2) + 4 + (6, 6) = 32
Extra damage if critical: 3d8 + 4 ⇒ (6, 8, 4) + 4 = 22 prone + 1d10 fire persistent damage

+2 flaming shocking warhammer: 1d20 + 17 - 5 ⇒ (19) + 17 - 5 = 31
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (5, 5, 1) + 4 + (1, 1) = 17

HP 160/160 | AC 29 TAC 25
Slowed 5/6 rounds


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"For Torag! You will be punished for your evilness!"
Retributive Strike: 1d20 + 17 - 2 ⇒ (8) + 17 - 2 = 23
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (2, 7, 5) + 4 + (6, 5) = 29
Make a Strike with a -2 and if hit the creature is enfeebled 1 (or 2 if critical) for the remaining of its turn. If the strike incapacitates the creature, the triggering hit deals no damage.

Kyra keeps swinging her warhammer in an attempt to destroy the stone!
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (17) + 17 = 34
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (5, 5, 2) + 4 + (3, 2) = 21

+2 flaming shocking warhammer: 1d20 + 17 - 5 ⇒ (14) + 17 - 5 = 26
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (5, 8, 8) + 4 + (3, 2) = 30

+2 flaming shocking warhammer: 1d20 + 17 - 10 ⇒ (16) + 17 - 10 = 23
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (8, 5, 6) + 4 + (4, 5) = 32


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Will: 1d20 + 16 ⇒ (4) + 16 = 20
Kyra feels a strange arcane pulse and her moves begin being strangely slow "For Torag! What is this witchery!?"

The dwarf steps towards the golem and swings her warhammer trying to punish the stone with it.
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (16) + 17 = 33
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (5, 7, 1) + 4 + (3, 5) = 25

HP 160/160 | AC 29 TAC 25
Slowed 5/6 rounds


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra heals her wounds once more while she shrinks back to her normal size "Thanks Sashandril. Those magics were really impressive. I think I should be careful because I could become addicted at that speed"
Lay on hands: 11d6 + 4 ⇒ (4, 1, 3, 3, 5, 4, 4, 2, 4, 2, 5) + 4 = 41

The dwarf checks the next door and looks at the others. If they agree, she proceeds to open this door.

HP 160/160 | AC 29 TAC 25


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Still hastened, Kyra strides towards the last standing giant and swings her warhammer to attempt finish his resistance.
+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 ⇒ (9) + 17 + 1 = 27
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (7, 6, 8) + 4 + 2 + 1 + (1, 3) = 32

+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 - 5 ⇒ (9) + 17 + 1 - 5 = 22
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (5, 5, 1) + 4 + 2 + 1 + (5, 2) = 25

+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 - 10 ⇒ (20) + 17 + 1 - 10 = 28
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 6d8 + 8 + 4 + 2 + 2d6 ⇒ (8, 2, 8, 4, 2, 1) + 8 + 4 + 2 + (5, 3) = 47 +prone +1d10 fire persistent damage: 1d10 ⇒ 1+ Shock (but no adjacent enemy)

HP 128/160 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Empowered by Sashandril's magics, Kyra devotes into a frenetic succession of warhammer swings "This is your time to surrender! Last Call giant!"
+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (4, 1, 1) + 4 + 2 + 1 + (3, 4) = 20

+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 - 5 ⇒ (12) + 17 + 1 - 5 = 25
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (6, 4, 5) + 4 + 2 + 1 + (3, 1) = 26

+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 - 10 ⇒ (12) + 17 + 1 - 10 = 20
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 1 + 2d6 ⇒ (8, 1, 5) + 4 + 2 + 1 + (4, 3) = 28

+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 - 10 ⇒ (20) + 17 + 1 - 10 = 28
Bludgeoning/Magical damage+enlarged+IC (1d6 fire and 1d6 electricity): 6d8 + 8 + 4 + 2 + 2d6 ⇒ (4, 3, 1, 5, 8, 2) + 8 + 4 + 2 + (2, 6) = 45 +prone +1d10 fire persistent damage: 1d10 ⇒ 9 + Shock damage to the adjacent giant: 1d6 ⇒ 3

If the first giant drops, Kyra Strides to the next one dropping the last Strike.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Oh! Finally!" Kyra double moves around the corner to reach the first giant and waves her warhammer over her head crashing it against the mole "Surrender now!"
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (17) + 17 = 34
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (8, 7, 6) + 4 + 2 + (6, 3) = 36

+2 flaming shocking warhammer: 1d20 + 17 - 5 ⇒ (13) + 17 - 5 = 25
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (7, 6, 5) + 4 + 2 + (4, 5) = 33

HP 128/160 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)

Extra damage if first attack crits, and giant is prone
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 ⇒ (7, 4, 4) + 4 + 2 = 21


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Ref DC 21: 1d20 + 14 ⇒ (18) + 14 = 32
Kyra makes her best to avoid the cold breath once more.

The dwarf swings her warhammer trying to finally bring down the last wolf!
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (10) + 17 = 27
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (7, 6, 7) + 4 + 2 + (1, 1) = 28

+2 flaming shocking warhammer: 1d20 + 17 - 5 ⇒ (6) + 17 - 5 = 18
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (7, 6, 4) + 4 + 2 + (5, 2) = 30

+2 flaming shocking warhammer: 1d20 + 17 - 10 ⇒ (1) + 17 - 10 = 8
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (4, 6, 1) + 4 + 2 + (1, 6) = 24

+2 flaming shocking warhammer: 1d20 + 17 - 10 ⇒ (11) + 17 - 10 = 18
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (3, 3, 5) + 4 + 2 + (2, 3) = 22

HP 128/160 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Ref DC 21: 1d20 + 14 ⇒ (17) + 14 = 31
Ref DC 21: 1d20 + 14 ⇒ (14) + 14 = 28
Kyra reels from the cold breath, protecting herself partly.

"Thanks Sahandril!" Kyra's attacks suddenly get an extra speed while her arms enlarge to brutish sizes!
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (1) + 17 = 18
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (4, 8, 7) + 4 + 2 + (1, 6) = 32

Haste: +2 flaming shocking warhammer: 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 16
Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 3d8 + 4 + 2 + 2d6 ⇒ (8, 1, 1) + 4 + 2 + (5, 5) = 26

+2 flaming shocking warhammer: 1d20 + 17 - 10 ⇒ (20) + 17 - 10 = 27
Critical Bludgeoning/Magical damage+enlarged (1d6 fire and 1d6 electricity): 6d8 + 8 + 4 + 2d6 ⇒ (4, 8, 3, 6, 8, 3) + 8 + 4 + (1, 1) = 46 prone, +1d10 persistent damage and shock

Shock critical damage on the other wolf: 1d6 ⇒ 1

Finally Kyra uses her divine power to heal her wounds.
Lay on hands: 11d6 + 4 ⇒ (5, 3, 5, 3, 3, 4, 6, 1, 5, 1, 3) + 4 = 43

HP 143/160 | AC 29 TAC 25
Enlarged (Sluggish 1, +5ft reach, +2 to melee damage)
Haste (Quickened 1)

Critical persistent fire damage on the crit. wolf: 1d10 ⇒ 7


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra is bitten twice by the wolves. -29 dmg
I have a doubt, does Kyra count as an ally for her Retributive Strike? That's eat, can she strike the wolves as a reaction for hitting her?

The sacred warrior spins her warhammer to attempt land the first wolf out.
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (4) + 17 = 21
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (4, 8, 2) + 4 + (6, 2) = 26

Kyra steps back to avoid the giant's view.

Finally Kyra casts shield to protect herself.

HP 131/160 | AC 30 TAC 25


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"It would be a cruelty to kill it while sleeping, without the opportunity to defend itself" expresses Kyra, while she points towards the corridor "Let's go!"
Arcana: 1d20 - 3 + 10 ⇒ (8) - 3 + 10 = 15

The dwarf walks into the corridor and checks around the northern corner trying to maintain cover and being unseen.
Stealth: 1d20 + 10 - 7 ⇒ (10) + 10 - 7 = 13


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra closes the door after the group enters, then advances herself to the next door and checks it before slowly open it as well.
Perception (darkvision): 1d20 + 13 ⇒ (19) + 13 = 32

She looks back alarmed when she notices Poke'um wants to kill the giant on its sleep and makes signs for not to do it.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

"Someone is sleep there" the dwarven lady points to the quite large door despite being the smaller one "We might be able to pass through without walking it up. Anyone has the magic to let us go through unnoticed?"

If no one comes with a better plan, Kyra slowly opens the door and attempts to sneak through without waking up the snorring beauty.
Stealth: 1d20 + 10 - 7 ⇒ (3) + 10 - 7 = 6


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Once the combat ends, Kyra uses her knowledge to help fix the wounds of the others.
Medicine treat wounds (10 min rest required): 1d20 + 10 + 5 ⇒ (11) + 10 + 5 = 26
If successful, heals 10*CON

HP 160/160

Feeling much better Kyra follows in with the rest of the group.

"I prefer much more the smaller door. What you all others say?" Kyra readies once more her warhammer for the fight and examines the snow path and the doors.
Perception (darkvision): 1d20 + 13 ⇒ (15) + 13 = 28
Perception (darkvision): 1d20 + 13 ⇒ (20) + 13 = 33
Perception (darkvision): 1d20 + 13 ⇒ (6) + 13 = 19


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra shouts in pain but keeps the fight by using lay on hands to heal her wounds, then catches her warhammer and attacks the elemental!
Lay on hands: 11d6 + 4 ⇒ (2, 1, 1, 4, 6, 4, 4, 5, 6, 6, 4) + 4 = 47
+2 flaming shocking warhammer+IC: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 30
Bludgeoning/Magical damage+IC (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 + 1 ⇒ (4, 1, 5) + 4 + (2, 1) + 1 = 18

HP 120/160 | AC 30 (+1 from Lay on Hands)
SP 5/7


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra follows the elemental in the distance, shooting arrows as fast as she can keep up!
Expert composite longbow+IC: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
Piercing damage+IC: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Expert composite longbow+IC: 1d20 + 12 + 1 - 5 ⇒ (3) + 12 + 1 - 5 = 11
Piercing damage+IC: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Expert composite longbow+IC: 1d20 + 12 + 1 - 10 ⇒ (18) + 12 + 1 - 10 = 21
Piercing damage+IC: 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra let's her warhammer fall, leaning into the floor with its head, then takes her bow and shots at the flying elemental.
Expert composite longbow+IC: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Piercing damage+IC: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Expert composite longbow+IC: 1d20 + 12 + 1 - 5 ⇒ (14) + 12 + 1 - 5 = 22
Piercing damage+IC: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

HP 117/160 | AC 29 TAC 25


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Well, all the spells were nerfed to a similar degree, even those that were set at higher levels than in PF1. The developers have already said they plan to give a bit more power to the spells on the final version.


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra casts shield to protect herself, then strides to the elemental and finishes trying to strike it with her attack.
+2 flaming shocking warhammer: 1d20 + 17 ⇒ (19) + 17 = 36
Bludgeoning/Magical damage (1d6 fire and 1d6 electricity): 3d8 + 4 + 2d6 ⇒ (2, 1, 6) + 4 + (6, 5) = 24
Critical extra damage?: 3d8 + 4 ⇒ (8, 6, 2) + 4 = 20 If critical, the creature is also shoved prone (hammer group critical specialization) and gets 1d10 persistent fire damage (flaming)

HP 139/160 | AC 31 (magical shield raised, hardness 15)


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Kyra prepares her climbing kit "Help me with this ropes, I will go up the nest" once the ropes and pickes are set, the dwarven lady starts stoutly climbing up until she reaches the top of the nest.
Athletics: 1d20 + 15 ⇒ (14) + 15 = 29
When she reaches there she takes everything and secure it to the rope for the climb down. Kyra knows the language of her ancestral giant enemies, Jotun, and so she translates the letter for everyone.

Once at the pit Torag's lady prepares to perform the same deed she made at the nest "Those stupid goblins lost the valuable tiles in their way back. Look, I can see them from here. I will have to go there and save them. Keep a look and ready in case there is trouble..."
And Kyra again repeats her preparations, setting her climbing kit to descend into the pit and retrieve the tiles.
Athletics: 1d20 + 15 ⇒ (18) + 15 = 33


HP 11/11 | AC 15 TAC 12 FF 13 | CMD 14 | Fort +3 Ref +1 Will +2 | Senses +4 |
Skills:
Acrobatics +5, Climb +5, Craft (ships) +3, Perception +4, Profession (fisherman) +4, Profession (sailor) +8, Survival +4, Swim +5
Female N Human Expert 1/Warrior 1 (Secondary character holder)

Lay on hands: 9d6 + 4 ⇒ (3, 3, 6, 3, 2, 3, 1, 4, 5) + 4 = 34 Hospice Knight gives her d6 instead of d4s
Kyra lay hands on her healing her own wounds "Tough ones those elite rocs... We must continue now"

Recovering her warhammer the tough female walks on the front-line of the group.

HP 139/160
SP 6/7

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