
Wheeljack |
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Pantshandshake wrote:
I couldn't quote you the rules to save my life, but I know Battletech mechs have inbuilt melee strikes. IIRC, kicks if you have legs and punches if you have arms with hands.
Though if you dived deeper, you could remove some of the lower arm locations to get mechs with gun arms like the Rifleman and Warhammer, gaining some advantages for more difficult melee combat.
Perhaps they could make an arm type with a built-in unarmed attack, or make that the default and do one without it and some advantage to the mounted weapons.
The multiple pilots aspect is the only thing that feels super robot to me, there are no finishing attacks or rocket punches.
And there's nothing that says they have to be humanoid mecha in the rules, you could do a Zoid Liger Zero or Shadow Fox just as easily.