AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Wei stares at the bird, fascinated, and gently moves his hand to his shoulder to allow it to perch there. "I have a guest as well, old friend. I must go on ahead of you to the palace. Be safe." With that, he darts off with a grace and speed uncharacteristic for one so large.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Azami Ito wrote: Traveling tonight for 4 hours to family, so may or may not have access. Hopefully Kyras will get a break and be able to pick up the convo. Wei/Chu? Have anything to add for flavor? Wei is a bit out of his depth right now. Hasn't adventured in decades, and now all this fun stuff since this morning. He doesn't have any personal stake in the current events, so he's just following Chu's lead. Maybe I'll throw in some flavor tomorrow before I head off to entertain bikers.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Initiative: 1d20 + 4 ⇒ (3) + 4 = 7 Apparently unnecessary Chu:
::I haven't much left myself. Fighting will not be our best option for sure.:: "Well then everyone, are we done acting like a poor actor's troop? Perhaps we should discuss this somewhere more peaceably. I would suggest my gardens, if they were closer."
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Steven T. Helt wrote:
This. Exactly. After having just gone through one busted combat due to wonky initiatives, I cannot stress the importance of holding to initiative in PvP. Once the your in turn based combat, ya can't do anything besides an immediate action or AOO. A declared prepared action is cool, but you still have to go by your turn. I can say 'prepared action to slap Kyras if he does something goofy' but if he has a 20 and I've got an 18 initiative wise, then he's able to complete the stupid before I get to go smacky.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Taking in the situation, and the drastic change in Kyras' personality, Wei's muscles tighten as he readies himself for quick action. He is unsure as to the exact nature of the object on the ground, but he guesses it cannot be good. "What is that thing he's looking at, Master Chu? Should we keep him away from it?" Readied action: Charge+grapple if Kyras goes for the abomination
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Khagzhi strolls past Azami and Kyras on his way to Swift's cell. Hepauses for a second, cocks his head at Kyras, and says, "The lady speaks some wisdom, lad. Consider listening to her on occasion." With a wink he heads over to see to Swift.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Khangzhi stands in place with a sly grin, letting the waters rush over him. Unmoved by the flood, he smiles at the everyone in the room. "A refreshing shower indeed, just the thing after nearly being eaten." He turns to Sera and nods, "Glad to see you still with us.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
You can't tell me this doesn't sound awesome: Furious Rend (Ex): While raging, and after a succesful charge and bite attack, the Makami-Riki can violently tear off a huge chunk of flesh from it's victim. The Makami-riki makes a CMB check against the target, and if succesful, does 1d4 CON damage and 1d4 bleed, and the victim must make a DC 22 fort save or be staggered for 1d4 rounds. Both targets gain the grappled condition until the beginning of the Makami-riki's next turn, when he releases the target.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Round 4, Initiative 16 Flurry of Blows
Total smackage of 38 after DR Ki point for +4 AC again
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Stricken badly by the two Tunnel Gougers' rabid assault, Khangzhi staggers. "Ooof... One of these maybe, but two may be too much for me..." 1d20 + 14 ⇒ (6) + 14 = 20
Swift: 1 Ki for +4 AC Wei drops a pair of satisfyingly hard punches onto the aberrations face, and then braces himself for the attack that will almost certainly drop him. Note: AC is currently at 32... if I'm lucky, I might survive another round...
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Wei winces when one of the grotesque bites down on his shoulder. "Well then..." Flurry of blows:
Miserable... Damage: 1d10 + 14 ⇒ (1) + 14 = 15 need to dig up my d20 again...
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
"Well, when diplomacy and cleverness fail, try hitting things," Khangzhi says and charges at the opening slab, slamming his shoulder into it full force in hopes of jamming it on it's track, or breaking the mechanism powering it. Charge + Power Attack
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
"Do not be silly, it is I who is not worthy," Wei says to Swift. The conversation is quickly cut short however as everyone begins shouting and doors slam shut. "Well, my friend, it appears I once again revive you just in time for chaos to break out. Perhaps you should sit this one out, while you recover. I should hope my group of new-found companions and I can handle this." With that, Khangzhi strides to the entrance of the cell and assumes his dragon style stance. Initiative: 1d20 + 4 ⇒ (12) + 4 = 16
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Wei listens carefully to Chu's instructions, and nods quietly to him. He takes the jar and kneels by the man called Swift, pausing to make a brief prayer to Gozreh. I know this is not your domain, but I thank you and hope for your blessings. Now that I have fulfilled my duty to this man, I can see to avenging the violated shrine above. With that done, he opens the jar near Swift's head, and hold's his breath, waiting for the result.
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
Wei looks Kyras over sternly when he breaks Envoy-6's suggested silence, then relaxes. Watching the Warbanian and the Serpentfolk move ahead, he speaks, "I came down here to help a man the Plum Blossom took while under my protection. Fighting gremlin hordes holds little interest to me. Let us press forward."
AC: 28 (T:28/FF:24) - Hp: 58/114 - Ki: 4/9 - F:11/R:11/W:12
K(Religion) 1d20+6 : (18) + 6 = 24
If you know Nagaji pantomime: The hell are you all doing, and why do you keep staring at each other weirdly?
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