Counterfeit Mage

Washitake's page

22 posts. No reviews. No lists. No wishlists.


RSS


Ok i have many natural attacks (bite, claws and gore) with an amulet of mighty fists +1 agile i increase attack roll and damage and apply DEX instead STR with ALL my natural attacks?


Hello i’m looking for a full dps blaster sorcerer Build. We start from lv 12, can you help me?


At level 12 i can throw 18 bomb, i wanna know if using explosive missile i waste my daily uses of bomb or they are free


An alchemist who uses explosive missiles, wastes his daily supply of bombs? that attack touch AC?


An alchemist who uses explosive missiles, wastes his daily supply of bombs? that attack touch AC?


Lady-J wrote:
exotic weapon proficiency with what weapon?

Sorry, light or 1-handed, at least 1d6 damage, finessable


Hello, i’m looking for a class (or archetype) with full BAB, bonus combat feat at 1st level and exotic weapon proficiency


Wonderstell wrote:

]

Okay, comparing a sincere answer to that of a 3rd grader is exactly the kind of immature 3rd grade response that you should avoid if you want anyone to take you seriously. My knee-jerk response is to disagree with you just because of your tone.

I'm sorry I just copied from another thread


According to PRD:
He cannot be caught flat-footed, nor does he lose his Dexterity bonus to AC if the attacker is invisible.
NOT
and does not lose the Dexterity bonus to the AC “EVEN” if the attacking opponent is Invisible.

there is a small difference


Quintin Verassi wrote:

According to the PRD, Uncanny dodge:

cannot be caught flat-footed, lose her Dex bonus to AC if the attacker is invisible, still loses her Dexterity bonus to AC if immobilized. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action.

Improved Uncanny Dodge:
This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does.

So, you can SA opponents with UD and IUD by flanking, and in the case of IUD being 4 more levels of rogue than they are. Feint also works. While Blinded isn't specifically mentioned, common sense says that not being able to see someone (Invisibility) is the same as not being able to see someone (Blinded).

Are you sure? I find this thread:

“No no no, no no, just no! 3rd grade assumptions like that are what break the game. NO WHERE does it say when Blinded treat everyone as if they're Invisible. You wanting to treat it that way is your call but that is NOT RAW or RAI, just you trying to 'simplify' things by throwing around clearly defined words/conditions you see as 'the same', if I'm granted a +4 Bonus to avoid being tripped that is NOT a bonus against Bull-rush or similar attacks because 'being knocked prone is like being Tripped hahaha'

nor does she lose her Dex bonus to AC if the attacker is invisible.

IF THE ATTACKER IS INVISIBLE, NOT if the attacker is in-perceivable to you, if you're blinded, if you're stunned, etc. it SPECIFICALLY mentions being Blinded, as in, "here's a case where you should loose DEX to AC but now you don't" and that's what it does.”


*Khan* wrote:


As long as it isn’t Improved Uncanny Dodge;
Feint works fine as stated in the text of Uncanny Dodge.
Dirty Trick - blinded works
Flanking works

Blinded works against uncanny dodge & improved uncanny dodge?


how can i make SA against opponents with uncanny dodge? No feint or two weapon feint chain. Dirty trick (blinded) works against uncanny dodge & improved uncanny dodge?


Ok i like this Build, but how can i make SA against opponents with uncanny dodge without having two weapon feint?


If enemy move away from me (provoke AoO) and he’s blinded can i make sneak attack? And, thanks to bounty hunter slayer’s ability, make a dirty trick?


If enemy move away from me (provoke AoO) and he’s blinded can i make sneak attack? And thanks to bounty slayer’s ability make a dirty trick?


Grandlounge wrote:

Take Underhanded Trick in place of Improved Dirty Trick. It counts as all prereqs for greater dirty trick and make you blindness stick for a round.

Much broader changes feel free to ignore.

Personally I would skip the rouge stuff, go strength, grab Shadow Duplicate with the saved feat. Now you BAB is higher, your study is higher and you qualify for advanced talents.

A great choices for advanced talent is opportunist that's basically an extra attack a round.

Wow this feat is very useful! Thank you but i prefer DEX-based Build


1lv (extra human): dirty fighting

1lv: improved initiative

3lv: improved dirty trick

4lv (slayer talent): ranger style=>TWF

5lv: agile manuvers

6lv (extra slayer talent): ranger style=>improved TWF

7lv: greater dirty trick

8lv (slayer talent): weapon focus

9lv: step up

10lv (rogue free): weapon finesse

11lv (rogue talent): combat trick=>following step

11lv: quick dirty trick

12lv (rogue free): finesse training

What do you think? Full attack: quick dirty trick (blinded)=> 4 attack (make sneak attack or dirty trick). If make a 5foot step i use following step, otherwise AoO


Level 12, but multiclassing 3 different classes is a good idea? Inquisitor don’t have full BAB


oh no, we can't use 3rd party feats :( and with bounty hunter archetype i lose 2-6-10 slayer feats...


Ryze Kuja wrote:

One last thing, Slayer's have a garish weakness having Will as a low save and not being a Wisdom class. Use your traits and items to shore this up a bit, and maybe see if your group can place some buffs on you to ward against Mind-affecting effects.

If you get Mind-controlled or Dominated, you'll put your whole group in the hospital.

WOW! Very exhaustive! Thank you very much!


Wonderstell wrote:

You won't need the Shadow Strike feat, since Unchained Rogue already allows you to make sneak attacks against concealed targets.

Use that feat to take Iron Will, Accomplished Sneak Attacker, or Dirty Trick Master.

Thank you very much!


Race: human

Class: slayer bounty hunter 9 / unchained rogue 3 (start from 12)

Stats: 10 18(+2) 16 14 12 10

Feats (i need help here):

1lv (extra human): combat expertise

1lv: improved initiative

3lv: slayer’s feint

4lv (slayer talent): ranger style=>TWF

5lv: 2 weapon feint

6lv (extra slayer talent): ranger style=>improved TWF

7lv: improved 2 weapon feint

8lv (slayer talent): combat trick=>shadow strike

9lv: improved dirty trick

10lv (rogue free): weapon finesse

11lv (rogue talent): combat trick=>agile maneuvers

11lv: greater dirty trick

12lv (rogue free): finesse training

(Next level continue with slayer)

We have a wizard, ranger, alchimist and magus, so 3 of them are ranged character, with this Build I can make sneak attack (and dirty trick) even if i’m alone and cannot flanking and even the enemy has uncanny dodge.

Sorry for bad english XD