Walter Meritt's page

8 posts. No reviews. No lists. No wishlists.



1 person marked this as a favorite.

I considered water or even another earth but felt the abilities I gain with Air offset the blasts I could get with water or the bonuses I could get with earth.

1. Weapon Finess, Earth, Kinetic Blade
2. Kinetic Cover
3. Extended Range, Point Blank Shot
4. Earth Climb
5. Entangling Infusion, Precise Shot
6. Elemental Grip
7. Expanded Element (Air), Electric Blast, Weapon Focus (Blast)
8. suggested wild talents?
9. Impale, Extra Wild Talent (Air Cushon)
10. Earthglide
11. Magnetic Infusion, Extra Wild Talent (Wings of Air)
12. Ride the Blast
13. Kinetic Whip, Improved Initiave
14. Celerity
15. Expanded Element (Earth), Metal Blast, Rare Metal Infusion, Weapon Finess
16. Wild Talent Suggestions?
17. Fragmentation, Extra Wild Talent (Defense)
18. Shift Earth
19. Pushing Infusion, Improved Precice Shot
20. Siesmic Master

Str 9
Dex 18
Con 17
Int 11
Wis 12
Cha 7

Racial Traits Unstoppable and Giantslayer

Ok updated to this as I have like the suggestions so far thank ls for the suggestions


1 person marked this as a favorite.

I am somewhat new to Pathfinder. Getting back into the game after a hiatus from 3.5. After playing for the last six months I have started a second group where I am GM'ing. One of my players is mapping out his character. He is planning on playing a druid focusing on shape-shifting then multi-classing as a barbarian. Looking at some of the possibilities he will have there and some of the questions that may come up. I haven't been able to find anything on how the Abyssal Blood rage power would work while in wild shape. If he is say in the form of a horse would he still gain two claw attacks? what about if he is a dog? If his form already allows him two claw attacks does he gain two more? How would these attacks work in progression with his other natural attacks. The same questions would be asked of Animal Fury.