
Race |
Max WP/VP: 24/6 | AC: 21; T: 13; FF: 18 | CMB: +1; CMD: 14 | Saves: Fort: +4; Ref: +6; Will: +6 | Initiative: +5 |
Classes/Levels |
Current HP: -0 | |
Alignment |
LE Ice Elf (Occultist 1 | Mesmerist 1) | |
Languages |
Common, Qulari, Sylvan, Delatari, Aquan, Ceti |
Strength |
13 |
Dexterity |
17 |
Constitution |
12 |
Intelligence |
16 |
Wisdom |
17 |
Charisma |
17 |
About Walks-A-Shadowed-Path
AC 21 (+5 armor +2 shield +3 dex +1 Natural)
BAB 0
Speed: Swim 30'
Skills: Bluff r1 +9, Diplomacy r1 +8, Sense Motive r1 +7, Knowledge (Arcana, Planes) r1 +7, UMD r1 +9, Spellcraft r1 +7, Perception r1 +7, Intimidate r1 +7
Background Skills: Linguistics r1 +7, Knowledge (Nobility, History) r1 +7, Appraise r1 +7
Traits: Reactionary (+2 to initiative), Resilient (+1 to Fort Saves)
Feats: Extra Mental Focus
Class Features:
Occultist:
Mental Focus (6)
Implements: Enchantment (Resonance: Glorious Presence +1; Focus Powers: Cloud Mind), Necromancy (Resonance: Necromantic Focus +4 HD; Focus Powers: Mind Fear, Necromantic Servant)
Mesmerist:
Hypnotic Stare (-2)
consumate liar (+1 to Bluff)
Painful Stare (+1/1d6+1 damage)
Mesmerist's Tricks (4/day; Fearsome Guise)
Spells:
Occultist:
0: Daze, Grave Words
1: Forbid Action, Inflict Light Wounds
Mesmerist:
0: Detect Magic, Read Magic, Prestidigitation, Touch of Fatigue
1: Memory Lapse, Murderous Command
Gear: Rapier, Scalemail, Fetish Drum, Necklace, Heavy Wooden Shield