Joana wrote:
William Lane 245 wrote:
I decided to tally up the treasures from Chapters 1 & 2 (Level 1) of Hellknight Hill, and came up with ~200 gp of items and money, which is slightly greater than the 175 gp recommended in the CRB. (I'm guessing this is another asynchronous development between the CRB and the AP.)
In P1e, total possible treasure in an AP was always stayed more than Wealth By Level, in case the party missed a Perception check to find treasure, defeated an encounter through Diplomacy (thus letting the other side keep their stuff), skipped an encounter entirely by going a different way, etc.
I don't know that this necessarily means that the rewards are per PC (The 50 sp for helping rescue the townsfolk is specifically called out as "each," while the other monetary rewards aren't), but in the past Paizo has always provided more available treasure than necessary, so it's not a contradiction between the AP and the CRB.
(I'll point out that there seem to be more encounters in this book specifically set up to point toward the possibility of settling them with Diplomacy in this book than in others I've read. If Paizo hopes that the PCs won't just kill everything they meet, they'd have to include extra treasure other than what can be looted off dead bodies.)
That makes sense. Thanks!